Scout Rifle
Vision of Confluence Archetype - 13 bullets per mag
[b]Ahamkara's Teeth[/b]
[i]"Look at his flesh, oh bearer mine, let me feast"[/i]
Barrel Upgrades: CBQ Ballistics, Accurized Ballistics, Aggressive Ballistics
1st tier perk: Counterbalance
2nd tier perks: Armor Piercing, Perfect Balance, Oiled Frame
Exotic Perk: The Fangs of Xol - Precision kills, instantly reload the weapon (only work once like the First Curse), increase damage and Range until next reload.
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Sniper Rifle - Void Damage
Black Spindle Archetype - 3 shots per mag
[b]Ahamkara's Breath[/b]
[i]"I have no tongue, oh bearer mine, speak for me"[/i]
Barrel Upgrades: Smooth Ballistics, Field Choke, CBQ Ballistics
Exotic Perk: Ur's Tongue - Rapid precision kills with this weapon create small vortex grenades at the spot of the deceased
1st tier perks: Snapshot, Flared Magwell, Counterbalance
2nd tier perks: Mulligan
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Rocket Launcher - Arc Damage
Dragon's Breath Archetype - 2 rockets per mag
[b]Ahamkara's Wings[/b]
[i]"I've been grounded, oh bearer mine, let me fly"[/i]
Exotic Perk: Yuul's Vengeance - Charging this weapon releases a rocket that deals more damage (Fires X many rockets the longer you charge the rocket [Think Solar Cannon] that all multiplies the damage) at the cost of the reserve ammo(Already Unlocked)
Barrel Upgrades: Smart Drift Control, Linear Compensator, Confined Launch
1st tier perks - Grenades and Horseshoes
2nd tier perks: Speed Reload, Javelin, Quickdraw
3rd tier perks: Surplus
Thoughts
English
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Nice!
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My only thing, and it is nitpicky, is the name of the perks, Xol, Ur, etc. aren't related to the ahamkaras at all, they are related to the hives worm gods and that history, I don't know much about the ahamkaras but the grimoire likely have better names, other than that I say great job and keep it up
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In one way or another, the Ahamkara and Hive wyrm were connected. Maybe by cousins or a different kind of wyrm is unknown.
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These sound cool. I like the Ahamkara reference.
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The scout rifle is literally the First Curse with more range (but it's interesting) and the rocket launcher is the Ghallyhorn with grenades and horseshoes AND tracking AND mini-rockets?... (ah yea... no please no...) But I really like the sniper rifle, that perk can be seriously destructive for hordes of enemies and be very good for ad control
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I modeled the rocket after the Hezen Vengence which is the legendary G-Horn and the scout rifle was going to be an auto rifle but then realized the somewhat overpoweredness of the gun (The low impact very high RoF type of auto rifle) but the sniper was modeled after the Y1 Dragon's Breath perk
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Oh alright I see the inspiration for those With the sniper I would maybe slightly shift it to where it hovers in air and other orbs next to each other will damage enemies more if they are between them (to a relative extent)
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That is what meant by it but i can se the confusion because of the wording
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I like it