Sure, all are viable to use, but since they used the k/d of last ironbanner to justify slamming sunbreakers into the ground, we can also use that k/d to say that hunters are on the top of the foodchain when it comes to pvp, all their subclasses are >1 k/d average while the other classes had 1 or 2 subclasses that were far lower, with both gunslinger and sunbreaker topping the list at 1.09 k/d, now sunbreaker has been taken down, and we should feel bad for hunters cause their year 1 exotic doesn't make the most powerful subclass even more powerful?
Hunters are just used to activating their super in very safe places and then have to 'find' their targets, 4 shots in less time just rewards those who know exactly when they can activate it while still being relatively safe to do so.
I'm not saying it's a good exotic, but it just feels more of a pve oriented exotic now which is perfectly fine cause gunslingers are the last subclass that should complain about anything pvp-wise, they've more than enough viable pvp exotics.
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Edited by Youre Lightwork: 1/7/2016 1:32:28 PMOkay. Well I'm not asking you about stats, or Bungie's justifications for nerfs. I'm not asking you of your opinion on traits of "skilled" or "unskilled" players who use Hunter's. I do not care of your opinion on the Symbiote. I'm genuinely curious on your views on PvP dominant subclasses. I'm asking [b]you[/b] what makes you think Warlock's & Titans don't have fantastic subclasses for PvP. I don't care about stats or nerfs or Bungie. I know it's hard for a lot of people on these forums, but I want [i]your[/i] input. Not someone else's. I'm just very curious to know why you don't think Titans & Warlock's don't have dominant subclasses in the Crucible. Because all 6 are [b]fantastic[/b]. There's not one that's 'bad'. So I'm asking you what makes your opinion that Hunter's are the only class w. 3 good PvP subclasses.
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So when statistics back up someone's words, it's time to let loose the facts and go after opinions instead? That doesn't even remotely make sense. They use the stats to make their decisions, if those stats show that gunslinger is already the best performing pvp subclass, why would they need to buff it by giving their super a 33% extra chance to kill more people than it already does? If there were many cases where the super doesn't 1-shot people, I'd say yea, give it the duration, but it's an instant kill both short and long range on anything not named foh and nova. Yea the exotic doesn't have much of a place in pvp, that doesn't mean it should be buffed so that the subclass becomes even stronger in pvp than it already is. I'd rather see that exotic maintain the 3shots it already has and just have the exotic perk give it a longer duration instead, but 4 instakill shots on that super is simply very very strong, hence why alot of people were solely using that headpiece during year 1 crucible, same reason why the ram got toned down.
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Edited by Youre Lightwork: 1/7/2016 1:43:09 PMSo, what those paragraphs really mean, is that you have no PvP experience & can't give an explanation [b][i][u]in your own words[/u][/i][/b] as to why Hunter's are the only dominant subclass... I figured as much. Only someone who is very blind to the Crucible wouldn't think Titans & Warlock's are great in PvP. but just to clarify, what you're not understanding is that I'm not asking you about the helmet. I'm not asking you about stats. I really don't care about any of that. I'm asking [b]YOU[/b] why you don't think Warlock's & Titans don't have good PvP subclasses. & you won't answer that. I don't think you understand what I'm getting at...I don't give a shit about the helmet. I don't give a shit about any nerfs / buffs. I read your comment that Hunter's are the only class w. 3 PvP dominant subclasses, & I want to know why you don't think the other classes have that. It doesn't get simpler than that.