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#feedback

Edited by Lil Durk: 1/11/2016 10:43:49 PM
31

Just played a Control match...

...and I was the ONLY person on my team going for B. I finished the game with: -a 2.2 kd -one 10-kill streak -one 5-kill streak -SIX captures And we STILL lost (just barely). Guess how many captures my teammates had? All of them except one guy only had ONE! The flag we spawn at! Bungie, you can't force people to play the objective, but here's what you [i]can[/i] do: -Increase the amount of points gained from capturing an objective. -Increase the amount of points gained from getting kills while you control zones. Make a DRASTIC increase to the amount of points you get when you have 2 flags, versus just 1. Maybe then people will actually play CONTROL instead of Clash. Sincerely, A crippled Guardian (The carry is real.) Edit: As several people have pointed out, many players don't care about the objective because there is no incentive to win. Since rewards are completely random, winning doesn't matter. First place means nothing, so many people feel like there is no reason to try.

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  • Maybe it is an idea to get 'punished' on dying, when you haven't got any capture points? Just a few seconds, the more time you have without captures, the more time it will take for a guardian to be able to respawn?

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