How do you figure it's that much above 1.0? For every kill someone gets, someone dies one time. Then obviously misadventures would make it so there are more deaths in PvP than total kills in PvP so I really don't see how that's plausible.
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Edited by GrEaSYmUFFiN325: 1/13/2016 4:48:53 AMI over guessed. Changed it in my post