I wish more missions would be like The Paradox. Even though it had no cutscenes, it brought a flavor of mystery and acomplishment. It's still reuse of old missions, but in an interesting way. Those who found the ghosts, esp. the third one in the cave are real heroes. Would never have found those ghosts on my own. Why no tools to find them? Make an extra mission to acquire a ghost that scans for hidden ghosts and gives you hints. Why no cutscenes that give clues where to search?
This game feels still like a big beta.
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