I believe many of you have seen how hunters, PvP in particular, overuse and abuse the quiver perk.
How? well simple, quiver was meant to make a "wider" tether "web", so to say, strategically placing the shadow shot in three spots, but no, hunters are abusing the perk because it gives them [b]3 one shot kills[/b], they don't care about the tether, plus if there's another player near and falls in the trap, that makes [b]4 easy kills[/b], though the only kill that would actually make sense would be that last one.
I get it if the normal shadow shot kills you (1 shot only), but people are [b]misusing[/b] the perk and basically turning [b]1 super in 2[/b], I wouldn't be posting this if quiver meant that you could fire 3 "deadly" shots and no tether or that they would tether but would not be 1 hit kills, that the shot would only take a let's say quarter of your health, that would be actually pretty fine.
If people actually want balance, this is something that needs to be changed.
P.S: make actual observations and serious comments.
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Edited by UnwindingEar5: 1/19/2016 8:51:25 PMSo just because one subclass isn't particular made for kills, why can't you use it to kill? There's literally 7 different subclasses(defender doesn't count but you can still get kills with it) which can kill, some if given the opportunity to. So a subclass based on using a [b][u]BOW[/u][/b](which throughout history of man, a person with a bow can kill or disable someone or something) can't kill someone in the game. Okay, I understand that it's meant to be used to disable players or mobs, but if Bungie hasn't made any changes to it then it's meant to be there. TTK has been out for awhile now so it would seem that bungie doesn't see it as a problem. If you want to have a good conversation about this matter I welcome it, but i don't see any good reasons for it. You just realized that using people have been overusing this perk is really funny to me.