[quote]To everyone who will inevitably side with the super and insult me in the comments below, I genuinely want to know how you can justify this. Every super has a bane, a weakness, except this one. GG has no armor and can easily be shut down, WoD can be countered by simply staying away from the bubble or blowing it up with another super, Stormcaller is easily noticable and thus gives players a chance to react and flee from it. Fist of Havoc has no weakness. If you're in range when it's activated, you will die.. If you disagree, I challenge you to explain a reliable method of not dying when you're in range of an incoming panic fist.[/quote]
Most, not even some, literally most of this comment is a fallacy.
GG can one shot you, meaning for you to take it out you would have to get the first 3 - 4 shots in, get a sniper headshot, or get close enough for a shotgun. Good luck with that, it might be possible, that doesnt make it a good idea.
Stormcaller is faster than a sprinting guardian with a ridiculous range and chain abilities . Good luck running away.
WoD is a super magnet, that is true. However the super is supposed the be PvE centered anyway so...
So tell me, How do you counter a teleporting blade dancer? or A nightstalker? or even a self rez warlock? How about a void bomb warlock?
Its not the only super that is nigh impossible to stop.
I feel like i say this once a week on this forum.
Just because it killed you, doesnt make it OP
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Nighstalker easy team shoot or fist of panic.
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in your instance you assume that you have coordinated teammates. The same could be said of most super then, If you team shot them, yes you can kill them. However, I am speaking purely on a one on one basis.
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It's nearly impossible to flea from a stormcaller. I see them coming and can't even Titan skate away from them.