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#feedback

1/22/2016 12:25:03 AM
365

How are you supposed to counter a fist of havoc?

It's nothing more than a panic button. A goddamn panic button. It requires literally ZERO skill to kill people with it. You simply press a button and everyone around you dies in less than a second. Once the animation has been initiated, the only way to stop it is if you have a super, three rocket launchers, or a dozen shotguns already aimed at the guy. No other super activates that fast, so unless you have one already active, and are aiming at them, you've got pretty much no freaking chance of stopping it. What the hell are you supposed to do? Stay away from all titans at all times just in case one might have it ready? Killing a Titan before he has the chance to press the button doesn't work, as he'll simply have it ready the next time he respawns. It's simply not feasible to kill a Titan after the button's been pressed unless he's already severely wounded. Why the hell is it that whenever this is brought up on the forums, everyone jumps to its defense? The striker subclass is supposed to be unstoppable, I get it. What I don't like is how no other class has a super that's that goddamn effective. No other class has a super that, once activated, guarantees that everyone around you will die unless they either happen to have a super capable of killing you already active, or they have a fist of havoc that they can also use to survive the explosion. I know that these forums has a severe allergic reaction to the word "nerf", but I really think that Fist of Panic deserves it. At least make it so that in PVP it requires a second to charge before detonating, making their window of vulnerability slightly larger. "Press a button to instantly kill everyone around you." is OP in the crucible even amongst supers. It simply can't be countered by anything because once it's activated, you've got less than a second to react, which is not enough time to do anything capable of stopping it. Either give us a more time to counter it, or give the other classes a super each that is equally unstoppable. [b]To everyone who will inevitably side with the super and insult me in the comments below, I genuinely want to know how you can justify this. Every super has a bane, a weakness, except this one. GG has no armor and can easily be shut down, WoD can be countered by simply staying away from the bubble or blowing it up with another super, Stormcaller is easily noticable and thus gives players a chance to react and flee from it. Fist of Havoc has no weakness. If you're in range when it's activated, you will die.. If you disagree, I challenge you to explain a reliable method of not dying when you're in range of an incoming panic fist.[/b] Seriously, the only ways a FoH could actually NOT kill people is if they somehow belly flopped off the map, chose to waste it when there were no enemies around, or if they chose to belly flop at someone who already had GG aimed at them ready to fire. Also if someone reacted by activating their own belly flop so the armor would protect them, but that's assuming they're a titan and also have a ready-to-activate FoH. All of the above can be avoided with even the slightest bit of competence and should not be considered "weaknesses" of the super.

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  • It's the only stationary contact super? If you're silly enough to let a Titan rush you and get himself in Havoc range it's your fault. Let me put it in perspective. Every super has a certain degree of functioning to get reward. GG for example requires you to aim, and pull. Nova Bomb- Aim and throw. Bubble gets no reward, it is not an inherent offensive super. HoS - Aiming and throwing, moving around. FoH is unique in the sense that getting yourself in that range, for it to garner an amount of kills that deem it usable IS the function. You've already done the hard part of the super by getting into that position. Same as GG- You're aiming your gun (function), pressing shoot (kill button)- getting a kill. If you miss, your fault. FoH, you're rushing to get in close, waiting around corners in elevated positions (function) pressing super usage (kill button) - getting kill(s) - if you mess up timing, if your target is too far away, your fault. These all have the potential to be "panic supers " (landfall has been added due to it being a mini fist of havoc with the ability to kill a full health arc blade). Landfall nova bomb tether Arc blade Radiance (radiant skin in particular) Also, sometimes you just aren't meant to counter it. Sorry. If I come face to face with a bladedancer, I'm not gonna counter it. If I'm in a nova bombs range, not gonna counter it. It's a super. Sorry. Adapt.

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