Sooo, new videos of The Division show a lot of bullet sponge enemies and marshmallow shooters.
Some say this is good RPG mechanics because RPGs are won by managing stats and not shooting skills.
Other say this is a travesty of an FPS and a black mark on the Tom Clancy name.
Vote!
Edit: The people have spoken, and forum goers do not like bullet sponges. I predict negative beta reactions are inbound. I also hope Bungie keeps this in mind as they develop "Destiny 2".
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"I want real bullet mechanics in my RPG!" So. Everything dies in as few as 1 shot, no matter what level or what tier enemy it is? Well, I'm sorry, but this is an RPG, not "Call of Duty: Online Story Mode." Tough goddamn nuts. It's called a progression system, you moronic whiners. High level enemies have more health to keep the game from going stagnant. Bosses are bullet sponges because if they arent, where's the challenge in the fight?