originally posted in:BungieNetPlatform
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Others have attempted this, but I believe my approach is philosophically different. I wanted this to be as easy to use as possible. So, grab your API key, create a project (WPF, Windows Store, Windows Phone, whatever) then run Add-Package bungie from the NuGet Package Console.
Everything you'll need to explicitly reference is in the Bungie namespace: [quote]using Bungie;[/quote]
Create a service with your API key:[quote]var service = new DestinyService(apiKey);[/quote]
Then go to town:[quote]var membershipId = await service.GetMembershipIdByDisplayName(MembershipType.Xbox, "kodefuguru");[/quote]
Methods are defined in IDestinyService, so dependency injection or decoration is no problem. The pattern of using an asynchronous service gateway is established, but method names/signatures and models are subject to change as I continue to map the platform.
All source code is released under the MIT License and available at [url]http://github.com/kodefuguru/bungie[/url].
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Awesome contribution. Keep up the good work. If you ever need a co-maintainer please do tell.