I'm guessing you don't remember that thing they did with Scouts and Hand Cannons to separate them due to the overlapping of their rolls. Hand Cannons are designed to have less bullets and dominate at close to medium range, Scouts have more bullets and dominate at long to medium range.
To this into perspective, I win a lot of close to medium range fights against a MIDA eight The Vanity. At long range, I lose.
There's technically nothing wrong or unbalanced about MIDA. Yes, it has HCRs, but almost all Exotics have a hidden perk.
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