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originally posted in: Mida needs some tweaks
1/26/2016 11:32:14 PM
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Thanks for another great reply lol at #sadtire. I agree with a lot of your point about strategy. Let me say that for the most part in my balancing ideas of the weapon and strats I'm envisioning mida in 1 v 1 gun fights in a trials setting because thats really where it matters. My biggest issue with mida is those hcr's with them mida wins gunfights at every range excluding close range vs tlw. the mida flinches you so hard you can't really line up your shots especially with a hc and the precious time your not doing damage the meta rips you apart. Sure you can't move faster than bullets but you can get to cover pretty fast with mida to avoid them. I don't have a lot to say about your reply those it was well put together. Oh! You say my make them waste shots strate isn't very good for the mida because of it's large mag and fast reload but thats kind of my whole arguement that those stats don't make sense because no other guns fits that mold. It's exotic perk is the extra mobility not have all good stats. Like if you look at midas stats on paper it's literally the perfect scout. It's tier shoots fast but has it still 4 shot kill like the next impact tier up; it's range doesn't matter because the maps aren't big enough for dmg falloff to matter on a scout, it's stability combined with it's rof and 90 aim assist pretty much give it 0 kick especially in a decent players hands. Then it has a maxed reload and a high mag why? Sorry kind of went on a tangent there but mida is just in it's own class
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