Yes mida is good for countering snipers but honestly I think snipers need a little fix they should take more flinch when under fire its crazy how many times you can get the first couple shots on a sniper and still get domed. Sorry I think you misinterpreted what I said. I didn't say I wanted to nerf the range. I said it works too well in closer ranges because of the hcr so no contradiction. idk what your talking about but in my experience mida works very well at long range because its a scout and you can strafe like crazy making you hard to hit and accurate. Reload is valid because reload time is when you're vunerable. mida has a comparable mag to higher rof scouts when it should be a little lower than what it is. Right now it's mag is so big you can get 5 kills without having to reload but it's not like it matters because it's reload is maxed anyway. I'd like to see some better reasoning as to how my points are invalid as you try to dismiss my post without fully understanding the points. snipers are a whole different discussion for another post. This post is abot the mida, it's stats, hidden perk, and how it outperforms in nonscout rifle ranges.
thanks for the reply
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