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#Gaming

Edited by Tartan 118: 1/27/2016 12:35:31 PM
27

Motion sickness from games

Have you ever experienced it? Just this morning, I eagerly downloaded The Witness, Jonathan Blow's follow-up to 2008 indie hit Braid. But within maybe an hour of playing, I was feeling incredibly ill. The game's lack of music (so far) didn't help, but primarily it was something to do with the visual presentation. I've been looking into it a bit, and it can apparently be affected by things such as distance from the display and FOV... My distance is perfectly fine, according to several sources, but I've no idea if the FOV is limited. One more thing I suspect it might be is the lack of 'player appendage' onscreen. It's usually a gun, and I guess it usually helps me somehow. Another game that lacked such an object was PS Plus puzzle-adventure Ether One. It's exactly the same kind of game: first-person, extremely limited HUD to the point where it's absent most of the time, silky smooth but sluggish by default movement. So yeah. I wonder if there's any way for me to offset the nausea or anything. Apparently Mirror's Edge had a reticle for just that purpose. And I've heard that chewing ginger can help. Any advice? Any stories? I also tend to get it with a lot of first-person PC games. Edit: Blow is aware of it and working on a solution. Thank gods.

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  • The worst for me was the very first medal of honor on the original PlayStation. I don't know what it was but I could never even finish the first label on that one, which is odd because I don't have issues with other fps titles. Also, last summer after a pretty long gaming session I got that feeling driving the batmobile in arkham knight. And occasionally, very rarely in fact, it happens in other games but that's usually due to dehydration I think because if I stop, get a drink, give myself ten minutes, then I can go back and play the same game for hours more.

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