I never thought an activity would make me want to [b]cut the webbings of my toes with copier paper[/b], and yet, here is [i]Rift on [b]Cathedral of Dusk[/b][/i] proving me wrong.
I...I even played it solo. [i]Once.[/i] Because that's all it took to turn my frown [b][i]further[/i][/b] down, then put it through the [b]SRL[/b] fans, deform its spire and gift it to the Architects.
Months ago, when [b]Clash[/b] was the IB activity, I thought to myself: [quote]Cool! I hope they never have Rift as Iron Banner, though. Pshh, why would they even, that wouldn't make sense. I've seen Icebreaker nerfs that make more sense than that.[/quote]Well, cover me in honey and call me Sally, [b][i]IT'S RIFT!![/i][/b] Which isn't a [b][i]bad[/i][/b] thing, unless winning is your objective. To further rub salt into my oriface, [b][i]Cathedral of Dusk.[/i][/b] <--- That sentence doesn't even finish properly, nor does it need to. Simply; [i]because Cathedral of Dusk.[/i]
With the cherry on the -!wecantevencensorthisword-! cake, I now have to [b]LFG[/b] for Iron Banner. [b][i]FOR IRON BANNER.[/i][/b] I have 10 pages of friends I've acquired over Y1 of Destiny. Guess how many were online?
[spoiler]2.[/spoiler][spoiler]2 people, not two pages.[/spoiler]
[b][i]So,[/i][/b] LFG it is. LFG isn't ready for me.
My witty overly-suggestive banter mixed with my [b][i]very[/i][/b] inconsistent [b]1.0 K/D[/b] mixed with the sporadic loud shrieking that living with a cat and a woman entails tends to put people off. Or, at least confuse them.
So, [b][i]*raises glass*[/i][/b] this one's to you, [i]Cathedral of Dusk.[/i] May your match timers run out, and your participants have John Cena legs.
[b]Edit:[/b] If you don't like this [url=https://www.bungie.net/en-us/Forum/Post/184461115/0/0]map on control[/url]
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Edited by KidSixXx: 1/29/2016 3:56:10 PMIt is tough to get wins on this map but I actually enjoy the layout. Plenty of ambush points and lots of room to use for misdirection cues if you have a savvy fireteam. 3 people go left, 2 people go right and the spark runner crouches until someone tells him the Rift is clear. Enjoy the chaos when the defending team's motion trackers show red in all directions. By the time the other team figures out which direction your spark runner is making his approach from, he's already at the rift and it is probably too late to stop him. All of your tactics are for naught if you get stuck with a passive team that refuses to capture the spark or worse, does not even bother to contest the spark's spawn point.