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Destiny

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1/28/2016 5:16:52 PM
49

Fix Golden Gun in PvE

It's been like 4 months and Golden Gun is still useless in PvE why hasn't it been fixed yet? When Unlimited Shadow Shots were being tossed about it was the end of days but Golden Gun bouncing off of low level, non-major cabal is working as intended? Black Spindle is lowered from 310 to 290 like it was game breaking but a class super being broken isn't? Fix the Super. Year one...it was fine. Year 2 it stinks. More than enough time has passed to do SOMETHING! It NEEDS to do at least 2x the damage it does now. Make it 6 shots. The Gun has 6 chambers it may as well have 6 bullets and the extra bullets would "fix" the problem. ---That said, the exotic helmets should be tweaked accordingly. Eagle helm should do double the damage it does, since there'd be double the shot power being put into it. And the Achlyophage (sp?) should probably get more than 1 shot and/or add an additional perk such as combustion or keyhole. If you folks at Bungie can't fix the super by adding shots, then let it reload at 2x the current speed until you all do have a real fix. ---To be clear, being able to use the super twice as much isn't the same as it doing 2x the damage it does BECAUSE it still won't kill anything that matters in one shot. But at least it'd be up to take down the riff-raff more often. If reloading 2x the speed is too hard to accomplish or is asking too much...if adding more shots so that you can kill a major is too much, then allow grenades and throwing knives to charge at 2x the rate while the super is charged. More than enough time has passed. Please Do Something.

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  • I agree with the idea, but I don't agree with the methods. Golden gun is for single target damage, so it should have more damage per shot, considering it only has 3, not more shots. More shots would make it more of a bane in the crucible. In pvp, giving it more damage might cause some problems, because it would allow the gun to be used at a much greater range than before, since damage falloff would take longer to render the golden gun useless. But considering pvp map limitations, rather than pve map limitations, a buff to damage might not be so bad. Everything already one shots people in the crucible anyway. There are a lot of problems with damage falloff the way it is in PVE rather than PVP.. In pvp you could practically snipe someone using the golden gun. But when I pulled the gun out once something different happened. I was in the taniks strike, where you fight the fallen spider tank. I had my back against the door and used a golden gun shot against a sniping vandal on the far side of the area. I used it, but it took less than half of its health. It was a red bar enemy. And I know that while a golden gun shot is instantaneous, unlike hammer of sol, golden gun is a single damage weapon, not a multi killer. So when hammer of sol does more damage to enemies than gunslinger I find it kind of ridiculous. Don't get me wrong the grenades and Melee are great in pve. It's just the super I have a problem with.

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