The reason being, everything else has been nerfed. And the range is pretty insane, the speed is WAY TOO HIGH, etc
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not to mention it lasts so long, one can get killed twice by the same activation if you get an unlucky respawn.
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Solution: buff the other shit
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I won't argue that perhapst he duration is too long (I myself don't believe so though) but other than that they are fine. They are only strong in enclosed areas and outside of there you can easily kill them mid super by using headshots.
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Edited by xxxxsimbaxxxxx: 2/1/2016 3:14:24 PMCome on man I can scorch melee them to death using radiance or snipe them. Either way learning to counter supers will help a lot and not just against storm callers. That smoke grenade on the other hand though.....
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What the -blam!-! You have a lvl 1 warlock play as a storm caller in pvp and see how easy you die while in your super.
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Leave warlock in peace plz. Why not nerf hunter smoke grende?
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Maybe a [i]slight[/i] armour or time nerf, other than that I couldn't give two shits
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Reduced armor while in super is all that needs to be done
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Storm callers are fine the way they are, they can bee killed in super by a sniper shot to the head or a shotgun/melee. In order to have a long super you have to spec for it and not use your grenade or melee for the perk to work. They actually have to plan the use for their super. I main all three classes and have no issue with storm callers. They don't get health back on each kill and have to be somewhat close to hit you with it. I run radiant skin with HoPF and firebolts for 6v6 and people have a way harder time killing me than ST.
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Great. Another nerf post -.-
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No they don't. I don't even have a warlock(I need to make one) and I say just let em be.
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Your warlock is level 1 and your titan and hunter are 40
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The duration should be a little less.
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Mute another, I will.
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DO NOT need a nerf. Other subclasses need a buff
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This bs again? Im not going to even check your profile. Ive seen 100s like yours.
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Buff stormcaller. -blam!- all these nerf cries.
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Speed is too high. Are you joking? They just float. It's the one super you can literally just primary.
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Stormcaller is a short range super that is actually the only good super for the warlocks I have been a warlock since day 1 and I use voidwalker for the gernade and melee not the super since it is pretty much worthless unless someone else is using a super
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It doesn't need a nerf , reason why is because it dosent 1HKO like GG or HoS
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Edited by BetrayTheHeart: 2/1/2016 2:58:10 PMStormcallers have range and speed, because we have the only *OFFENSIVE super in the game that isn't a 1-hit kill. Move along random.. Edit* ~because sometimes people are incapable of using common sense.
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Nah fam
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The only thing I see an issue with is the duration of the super itself don't know about you guys but it seems like in pvp this thing lasts forever. That being said asking for that nerf worries me because how will it affect pve the rest of the class is fine
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Literally the only thing on that subclass that needs to be nerf is the melee range.
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Other supers need better hit detection. How many times didn't your hammers and arc blades register correctly.