Well for one the super lasts long enough to kill enemies then run to their spawn and kill them again. And let's not forget about the fist of havoc that they unleash at the start of their super and anyone that doesn't die from it is now blind and easy to clean up. Or the fact that the melee can easily hit from more than shot gun range. The only thing not op is the jump and grenade. Anyone that says different also thought that the original blade dancer was balanced and that sunbreaker Titans were balanced. The fact that I can team wipe the other team and then rush their spawn and clean up a couple more people as they spawn is way op.
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It's high risk high reward though. You CAN clean up a fireteam of six but can also be shotgunned down by an invective with some skill or sniped from a distance. When I'm up against great players my stormcaller is almost useless cause they know what to do, and I'm not trying to hate cause I more often than not die from them.
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Stormcaller is fine as is, but if it must be nerfed ONLY the duration should be touched, but then buff the jump AND grenades. It is absolutely not overpowered. Anyone who says so is the one that calls for the nerfs on every other class! The only reason people think it is, is because the other classes have been nerfed. So by proxy it has more power. But the answer cannot be to continually Nerf everything until you have nothing left.
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People were saying this before sunbreaker was nerf like how stormcaller would be next or how come no one is talking about how overpowered it is
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Yup. Some idiots even swear it was as bad as Sunbreakers pre-nerf!
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When sunbreaker were op and I hate the blinding effect and teleport and long duration
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You can stay ignorant all you want but storm trans is just as strong as prenerf sunbreaker
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Edited by AMC_07: 2/3/2016 4:20:25 AMThe difference between pre-nerf Sunbreaker and Stormcallers is the fact that Sunbreakers were OP against other supers. Stormcallers can easily be shutdown by FoH and Nova bomb, as well as Golden Gun, Hammers, and the tether. Sunbreakers on the other hand could tank other supers.
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Ok kiddo. I'll just KNOW my stuff and let you THINK your stuff. You bore me. Yawn.
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I can agree with a mobility debuff
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No because then it would be way to easy to team shot. The super time needs to be decreased and the blinding needs to be removed from landfall.
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I agree
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To be honest I've never used a storm trance so I'm kinda shooting in the dark
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Well if I were you I'd toy around with it before it gets readjusted you'll have fun with it for sure.