Striker offers nothing to your team. Don't see why you expect to be carried.
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[quote]Striker offers nothing to your team. Don't see why you expect to be carried.[/quote] True....defender class is the most important for a titan in the raid without it all you have to offer is a gun
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Warlock advantages. 1 Best primary in the game [u]Tlaloc[/u], Paired with Defiance of yasmin for DPS rivaling black hammer. 2 Golgoroth - Storm caller clearing taken, 2 x Solar grenades also possible. 3 Sisters - Again nothing beats stormcaller for clearing the add that spawn in the middle 4 Orix - Tank the shade 5 Orix - Take more risks on platform. Hang around longer to get 4th knight. 6 Orix Challenge - Get in blights last and not need to worry for getting back. Tian advantages 1 WoL 2 Blessings 3 Hammer for add clearing. 4 Melting point on Golgoroth.. Striker Advantages. Cannot think of any, Anything Striker can do Hunters and Warlocks cannot do better. Single target DPS Hunter Celestial Knighthawk GG Beats Striker Titan (Greater range and damage) Nova Bomb Beats Striker (Greater Range) Add clearing. Void Bow Beats striker (Larger Area of effect generates more orbs) Stormcaller Beats Striker (Area of effect and activation time greater) Titans Defenders are the most useful class in the Raid. Sunbreakers are situationally good but i can you really name anything for Strikers? Try it, give me one thing and i will tell you how Hunters and warlocks can do it better.
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Sunsinger warlocks offer nothing to the team yet they're welcome in raids as far as i know
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Anytime I see someone requesting warlocks for their raid team I stay away. Clear sign that they're bad and think that dying is normal
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Well said my friend. Why on earth would you ask for warlocks??? Gives bad players an excuse to die knowing they have the self res to save them.
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-Self Res -Great orb generation -Radiant Skin helps a good bit if you don't like self res -Grenades are good for add control Strikers can barely kill a major with it's super, and Warlocks can. Strikers are useless in the raid.
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Sunsingers can self res. Every team I am on, whenever someone dies, we all fervently hope they are sunsingers. The only use I have ever found for a striker was orb generation on tethered thrall at Oryx, and that isn't really necessary since hunters make so many anyway.
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Sunsingers can create lots of orbs too on the thrall and regularly sacrifice themselves into shade
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Shouldn't need a sacrifice to the shade.
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depends on how you play i can adc with sunsinger and i mainly run radiant skin with juju if on adc or NTtE for boss damage and then i'll run SoF
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Literally 99% of the time if not actually more than that, warlocks will be running self res and never use it unless they die And by adc do you mean ad control?
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I'm happy be to in the 1% who uses self rez as life insurance and radiance to generate orbs for my team mates ^_^
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Very nice! I do that when using radiance as well Sometimes i panic activate it to gain damage resistance to not die Used to do it in year 1 as well when im not having fun with nova bomb/obsidean mind
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yeah adc is ad control. in raids we really only use one self rez to do risky task and other locks if any can run whatever
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Pretty sure it's attack dmg carry. But I guess add control works too
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anything that's not the boss or main enemy in any game is known as adc