I make this same response to everyone who posts about the lack of pve content rn. You need to understand that pve content takes ten times the amount of time it takes for pvp content. Think about it... the crucible is simple lines of code that can be tweaked and tuned. Even making new game types only requires a few weeks of re-coding. But pve content often times is totally new code that needs to be created fresh and integrated with the content that is already there. Pve content is on the way, our best bet is the big spring update they spoke of.
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