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Edited by Legend of Jordy: 3/3/2016 3:43:47 AM
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Create an Exotic contest!

I'm looking for great exotic ideas from the community. If you want to take part in this contest, simply comment your exotic concept and the other commenters including myself will judge how awesome it is. If it is note worthy, it will be immortalized on this list for all to see. [b]Exotic TITAN Armor[/b] (2 entries) [spoiler][b][u]Vel Tarloe's Plate-Mail[/u] |[/b] [i]Body Armor[/i] The legacy of the Pilgrim Guard lives on. [i](Submitted by [b]Legend of Jordy[/b])[/i] [quote][i]Similar appearance to the Ruin Wings and the MK.44 Stand Asides.[/i] [quote][b]The Gallant[/b] (Defender) Ward of Dawn follows the caster but at reduced radius and duration.[/quote][/quote] [b][u]Bulldozer[/u] |[/b] [i]Body Armor[/i] I wonder what would happen if a Sparrow ran into me...? [i](Submitted by [b]John Brockie[/b])[/i] [quote][i]Classic bulky/industrial look.[/i] [quote][b]Immovable Object[/b] (Hybrid) You cannot be pushed/moved by teammates, foes or minions of the darkness. Primary weapons gain Unflinching.[/quote][/quote] [/spoiler] [b]Exotic HUNTER Armor[/b] (0 entries ) [spoiler] [/spoiler] [b]Exotic WARLOCK Armor[/b] (1 entry) [spoiler][b][u]The Bull[/u] |[/b] [i]Helmet[/i] ...Get the horns [i](Submitted by [b]Squintore[/b])[/i] [quote][i]Looks similar to the Ram and Stag but with bull horns.[/i] [quote][b]Sign of Taurus[/b] (Sunsinger) Increased agility. Provides the Solar Wind node for free and increases its knockback distance.[/quote][/quote] [/spoiler] [b]Exotic Weapons[/b] (0 entries) [spoiler] [/spoiler] [i][u]Example Entries[/u][/i] Below are a few examples on what information your Exotic entry should contain. It does not have to be created in the example format, but it will be uploaded in the format if your entry makes it to the list. [spoiler][b][u]Thagomizers[/u] |[/b] [i]Exotic Titan Gauntlets[/i] Don't get too close. [i](Submitted by [b]Bungie[/b])[/i] [quote][i]Spiked shoulder pauldrons reminiscent of Primus Ta'aurn.[/i] [quote][b]One-Two Punch[/b] (Striker) Unlocks the Striker subclass node Amplify for free. You gain an additional melee charge.[/quote][/quote]__________________________________________ [b][u]Suros Regime[/u] |[/b] [i]Exotic Auto Rifle[/i] Nostalgia as a weapon of war. Style as a hallmark of victory. [i](Submitted by [b]Bungie[/b])[/i] [quote][u]☐☐☐☐☐☐☐[b]77[/b]☐☐[/u] [b]Rate of Fire[/b] [u]☐☐[b]28[/b]☐☐☐☐☐☐☐[/u] [b]Impact[/b] [u]☐☐☐☐[b]40[/b]☐☐☐☐☐[/u] [b]Range[/b] [u]☐☐☐☐☐☐[b]68[/b]☐☐☐[/u] [b]Stability[/b] [u]☐☐☐☐☐☐[b]65[/b]☐☐☐[/u] [b]Reload[/b] [b]Magazine:[/b] [i]33[/i] (Kinetic) [quote][b]Focused Fire[/b] When zoomed, this weapon fires slower, but deals additional damage. [/quote][quote][b]Suros Regime[/b] The bottom half of each magazine deals bonus damage and has the chance to return health when dealing damage. [/quote][/quote] [/spoiler] ____________________________________________ [b]Originality[/b] I'm fine with Exotics that have the same Exotic perk as everyone else's idea, I do not care who posted it first. If it's a better exotic, it will make it onto this list. Try to stay away from existing Exotic ideas that are already in the game. [b]Realism[/b] Your Exotic should be somewhat balanced, I don't want to see a weapon with 99 impact, rate of fire, and stability. Make sure it's name, flavor text, and exotic perk all fit a theme. [b]Simplicity[/b] Don't give me a grimoire card about your Exotic. Yes, I want to know about its stats and appearance, but tell me those details in as few sentences as possible. ____________________________________________ [u]Key Information[/u] -[b]Exotic Name[/b] -[b]Flavor Text[/b] -[b]Exotic Perk[/b] -[b]Appearance Description[/b] -[b]Secondary Perk[/b] [i](Weapons Only)[/i] -[b]Element Type[/b] [i](Weapons Only)[/i] -[b]Stats/Archetype[/b] [i](Weapons Only)[/i] [i][Edit][/i] There are so many entries I probably need helpers, I'm going to look for posts with the most likes first, and go from there. I'll try to keep my eyes open for those posts that didn't receive much attention. Anyways, I thought I would have time on my hands but I'm super busy, I'm still finishing up reviewing most of these and I'll try to get out a top 10 for each category soon. My goal is to get the best community ideas seen by Bungie. Thanks!

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  • Edited by Varlerie: 2/20/2016 12:45:41 AM
    I have 3 weapons, each exclusive for a specific class. Name: [b]Innocence[/b] Flavor Text: [i]I love going to School![/i] Weapon Type: Sniper Rifle.  Hunter Exclusive. Exotic perk: Realization.  When weak(20%), damage is tripled. Appearance: A pink thousand Yard stare model.  As the player becomes weaker, it fades into a blood red. Secondary Perk: Eye of the Storm Elemental damage: Solar Archetype: high Rof low impact.  35 ROF, 19 impact, 70 range, 30 stability, 90 reload. The spoiler will explain how to obtain this weapon. [spoiler]Reach rank 15 with the Gunsmith.  Get kills(50) while weak(anywhere in red health).  Then, you must kill 25 majors or ultras with sniper rifles.  After that, you go back into the colony ship on a special mission.  The exposure modifier is active, and at the very beginning of the mission you lose all your white health.  You have to travel to the top, fighting enemies, and go into Cayde's stash room and open a chest, getting a special sniper component.  You go back to the Gunsmith, wait until next Armsday and get the gun.[/spoiler] Name: [b]Meek Hope[/b] Flavor Text:  [i]Are you there Kei?  Am I even here?[/i] Gun type: Fusion Rifle, Warlock Exclusive. Exotic Perk: Killing an enemy grants invisibility until you take or deal damage. Appearance: Looks like a standard white Omolon fusion Rifle, but it has parts of it that are invisible.  The invisibility shifts around on the weapon. Secondary Perk: Hidden hand Elemental damage: Void Low charge rate, high impact.  55 range, 60 stability, 75 reload. The spoiler is how to obtain the weapon [spoiler]To obtain this weapon, you must hit rank 15 with the Gunsmith.  There will be a quest where you have to take a crappy fusion Rifle called [b]No Hope[/b] and kill taken with it while a special telemetry is active.  Next, you need to get 5 kills in a Crucible match(with the fusion, duh).  Once all that is done, Ikora acknowledges the players skill with Fusion Rifles.  You then get a mission to go kill the Silent fang in a special mission in the Cosmodrome.  Finally, she tells you to go into Rasputins Bunker and try to find a special program for a weapon.  There will be many puzzles and parkour, and then you open a chest and get the item you need.  You go back to Banshee and wait until next Armsday.  Then you can receive the weapon.[/spoiler] Name: [b]Kurumi's Shovel[/b] Flavor Text: [i]"Kurumi, I'm sorry..." "Don't be.  It wasn't your fault." "Do you want help cleaning it?" "No."[/i] Weapon Type: Shotgun.  Titan exclusive. Exotic Perk: Melee range is increased with this weapon equipped. Same model as the Trials shotgun, except all dark blue.  It has the head of a shovel attached to the front. Secondary Perk: Cascade Elemental damage: Arc Archetype: 20 ROF, 55 impact, 20 range, 40 stability, 70 reload. The spoiler is how you obtain this weapon. [spoiler]To obtain this weapon, you must have rank 15 with the Gunsmith.  Then, he will ask you to get Arc melee kills(150).  After that, he will send you to Zavala.  You will have a special mission on the Crucible map Skyshock.  Its difficulty will be 300 light, and you must do it alone.  You will have to fight off 5 waves of enemies, the first being all yellow bar dregs, shanks and Vandals.  The second takes out the dregs and replaces them with Captains.  The third round will be nothing but sniper Vandals and Captains.  The fourth round will be the same as the third, but with the addition of dregs on pikes.  You cannot drive the pikes.  The fifth and final round will be the same as the fourth, but with a tank added in.  After all this is done, you have to go to the far end of the map and take a shovel out of a dead Gaurdian's hands.  Then, you must dismantle 10 shotguns of legendary rarity or higher.  Exotics count as 2 shotguns.  Then, you wait until the next Armsday and receive the weapon.[/spoiler]

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