Its what was expected.
Bungie was actualy open with its changes, and everyone knew what was coming. So the people saying theyre disapointed have no say in the matter.
Im not hyped about the changes, but thats not to say im upset either, im intrested to see how this sort of thing will play out in modes with level advantages. Maybe this months IB could be skirmish to alliw for more testing of this.
Otherwise, crimson doubles was fun for a bit but unless ur farming for that elusive 320 ghost its not realy worth doing. The novelty of it wears off pretty quick. I will admut though it was super fun to play against guns besides mida and 1K aim assist. I think i only encountered 2 teams using that in my 2 and a half hours of play.
[spoiler]haakons hatchet
Supremacy
Thunderlurd[/spoiler]
The only problem with it i would say is that after the bounties are done, if you arent grinding for a ghost their is no reason to play. Because for me it only took 2 and a half hours to complete the, "weekly crimson bounties" and since its a week long event thats it, im done with it within 2:30 of the update, and this is with a random i met in the tower.(i carried)
So for what it is though i would say crimson doubles is about 8/8 its exactly what it promised and maybe a bit more since people arent acting like sweaties in it.
Would have been nice to get some weapons with a crimson doubles skin on them as potential rewards for winning.
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It's pretty intense. Fun and frustrating at the same time.