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originally posted in:The Digital Dojo
originally posted in: [DIGITAL_DOJO]
2/13/2016 3:14:23 AM
1
[b][i]He hides as well, hiding by a nearby rock outcropping. He creates a brimstone cocoon, and it forms to match the stone that he hides at[/i][/b]
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  • [b]waits until night time[/b] [b]the one in the barrel falls asleep[/b]

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  • [b][i]He sneaks over to them.[/i][/b] "Cmon. Now is the time." He says, waking him up

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  • [b]they all go to you[/b] Black and blue one- Remember everyone, we all split up and search the houses. If you see someone then hide. Regroup here when you have everything you can carry. [b]he pulls out bombs[/b] I brought these secretly. If we have time, we can plant explosives.

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  • Edited by Lordbakon: 2/13/2016 3:28:46 AM
    "You guys brought bombs? Pretty low firepower. Unfortunately, hellfire and brimstone doesn't work, so I brought something I like to call Satan's anvil. I'm only using that if we have to. Now cmon, let's steal shit." [b][i]He says, and sneaks into a house, almost invisible in the night[/i][/b]

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  • [b]they all split up[/b] [b]inside the house you see a dread sleeping, it's all black and is twice the size of humans[/b] [b]the house has 3 chests in that room(which is the only room)[/b] [spoiler]every house has the same number of chests and same design[/spoiler]

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  • [b][i]He teleports over without making a sound to the creature, jabbing his dual knifes into its heart and brain, killing it instantly, then looting the chest[/i][/b]

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  • [b]All you find is some gold coins and clothes. But something is under the clothes[/b]

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  • [b][i]He pockets the money, destroys the clothes and looks what's under[/i][/b]

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  • It's an egg. It's a dark blue with light green spots.

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  • [b][i]He pockets it, and heads to another house[/i][/b]

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  • [b]just bullets, coins, and clothes in all the houses[/b [b]but one house has a weapon rack with a sword that has a glowing green blade and looks ancient[/b]

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  • [b][i]He walks over to the weapon rack after just assassinating the last man in this house, and inspects the area around it for traps[/i][/b]

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  • [b]no traps[/b]

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