[i]If you want to post an exotic idea, armor piece or weapon, this is the thread to post it. I have seen thousands of ideas already, but I know this community has plenty more on the way.[/i]
[b]PRIMARY[/b]
[u]Ahamkara's Covenant[/u]:
https://www.bungie.net/en/Forum/Post/191971579/0/0/1
[u]Crimson Affair[/u]:
https://www.bungie.net/en/Forum/Post/192141799/0/0/1
[u]Infinite Eclipse[/u]:
https://www.bungie.net/en/Forum/Post/192271611/0/0/1
[u]Truth 'n Seeker[/u]:
https://www.bungie.net/en/Forum/Post/192826964/0/0/1
[u]Champion of Darkness[/u]:
https://www.bungie.net/en/Forum/Post/194616050/0/0/1
[u]Geminis' Demise[/u]:
https://www.bungie.net/en/Forum/Post/195248370/0/0/1
[u]Technomancer's Prime[/u]:
https://www.bungie.net/en/Forum/Post/214819339/0/0/1
[b]SECONDARY[/b]
[u]Shadow Bolt[/u]:
https://www.bungie.net/en/Forum/Post/192273367/0/0/1
[u]Vex Foresight[/u]:
https://www.bungie.net/en/Forum/Post/192839405/0/0/1
[u]Tesla Rifle[/u]:
https://www.bungie.net/en/Forum/Post/195159279/0/0/1
[u]Gunslinger's Prize[/u]:
https://www.bungie.net/en/Forum/Post/206430007/0/0/1
[b]HEAVY[/b]
[u]Poseidon's Wrath[/u]:
https://www.bungie.net/en/Forum/Post/191971690/0/0/1
[u]Sword of Kings[/u]:
https://www.bungie.net/en/Forum/Post/192887694/0/0/1
[u]Nocturnal Blade[/u]:
https://www.bungie.net/en/Forum/Post/193074099/0/0/1
[u]The Malevolence[/u]:
https://www.bungie.net/en/Forum/Post/195345016/0/0/1
[u]Star Breaker's Sword[/u]:
https://www.bungie.net/en/Forum/Post/198883097/0/0/1
[u]Blighted Heart[/u]:
https://www.bungie.net/en/Forum/Post/204161368/0/0/1
[u]MPL/4 'SKYSWORD'[/u]:
https://www.bungie.net/en/Forum/Post/205134107/0/0/1
[u]50 cal. 'Titanium King'[/u]:
https://www.bungie.net/en/Forum/Post/207104157/0/0/1
[b]HUNTER[/b]
[u]Archer of the Night[/u]:
https://www.bungie.net/en/Forum/Post/193394976/0/0/1
[u]Mask of Deceit[/u]:
https://www.bungie.net/en/Forum/Post/195557830/0/0/1
[b]TITAN[/b]
[u]Burning Fortress[/u]:
https://www.bungie.net/en/Forum/Post/192420596/0/0/1
[u]Firestorm[/u]:
https://www.bungie.net/en/Forum/Post/193403833/0/0/1
[u]Heart of Shattered Suns[/u]:
https://www.bungie.net/en/Forum/Post/195557699/0/0/1
[u]Dawn Breaker's Helm[/u]:
https://www.bungie.net/en/Forum/Post/199566466/0/0/1
[b]WARLOCK[/b]
[u]Phantom's Step[/u]:
https://www.bungie.net/en/Forum/Post/192894114/0/0/1
[u]Valkyrie[/u]:
https://www.bungie.net/en/Forum/Post/193493066/0/0/1
[u]The Duchess' Shroud[/u]:
https://www.bungie.net/en/Forum/Post/195557928/0/0/1
[b]MISCELLANEOUS[/b]
[u]Ares[/u]:
https://www.bungie.net/en/Forum/Post/194529659/0/0/1
[i]If you want to see some other ideas, or you want to repost old ones, here is the original thread.
https://www.bungie.net/en/Forum/Post/143453151/0/0[/i]
If you have an exotic idea, and you want to have history written about such exotic, my friend FJFSOM656 is happy to write it. All you have to do is at the bottom of your post in a spoiler, put [i]#writemyexotichistory[/i].
If you want to view other exotic histories, here is FJFSOM656's Table of Exotic Contents.
https://www.bungie.net/en/Clan/Post/1371758/183820389/0/0
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[b][u]Criminal Activity[/u][/b] Sidearm concept [i]Even the blessed city of Freehold wasn't without crime.[/i] [u]Stats[/u] Magazine: 10 Rate of Fire: 15 Impact: 25/35 Range: 35/39 Stability: 77/88 Reload: 55/75 Optics: 15 [u]Perks[/u] Passive: [i]Solar Damage[/i] [i]Infusion[/i] Tier 1: [i]Danger Close[/i] [i]Reactive Reload[/i] [i]Hot Swap[/i] Tier 2: [i]Snapshot[/i] [i]Reinforced Barrel[/i] Tier 3: [i]Outlaw[/i] [i]Partial Refund[/i] Exotic: The Homocide [i]When last alive on your fireteam, every melee kill refunds the magazine.[/i]
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Edited by Splashback77: 7/23/2017 9:51:19 PM[b][u]Cards and Spoons[/u][/b] Exotic Hand Cannon [i]"Ah, I love that old Card Game." "You're too good at it, Derek."[/i] Impact: 80 Stability: 32/60 Reload: 24/49 Range: 52/69 Rate of fire: 36 Magazine: 8 Optics: 12 Inventory Size: 40 Equip Speed: 36/61 Aim Assist: 68/75 Recoil direction: 88 [b]Passive:[/b] [u]Four Cards Each[/u] Killing an enemy has a 4% chance of adding four bullets to the current magazine. [b]Tier 1[/b] Mulligan Reactive Reload Rangefinder [b]Tier 2[/b] Hot Swap Icarus Spray and Play [b]Tier 3[/b] Lightweight Hammer Forged [b]Exotic[/b] [u]Quick Reaction[/u] Bullets gained from Four Cards Each do 16% more damage
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Edited by SpaceJam (Adept): 5/22/2017 3:13:11 AM[b][i][u]Kell's Hand[/u][/i][/b] Exotic Shotgun Tier 0 Siva Infection - the shots will chew through any shield and leave behind a small DoT Tier 1 Aggressive Ballistics Soft Ballistics Smooth Ballistics Tier 2 Full-Auto Tier 3 Hand-Laid Stock Extended Mags Perfect Balance Tier 4 Siva Cloud - Pellets now leave behind a Siva cloud, dealing DoT damage inside and impairing the vision of enemies inside. [spoiler]Finally finished the Sivafied PoE weapons[/spoiler]
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Didn't go down the whole list, but let me take a crack at it: The Galvanizers: Hunter Exotic gauntlets "Snapshots really ought to [i]snap[/i]." -Blacklight-1 Bulky gauntlets of Ghost Angel archetype, copper-colored with arcs sparking off knuckles. Exotic perk: Converts Golden Gun into an arc light attack.
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Edited by rkirsch11: 2/3/2017 7:43:37 PMExotic Auto Rifle Concept Bleeding Edge "The Vex can eat their hearts out." - Cayde-6 Shadow Price/Does Not Bow archetype 40 Range 45 Stability 70 Reload 30 Magazine PERKS Intrinsic: Snapshot, Infuse Column 1: Smart Drift Control, Smooth Ballistics, Linear Compensator Column 2: Crowd Control Column 3: Lightweight, Rifled Barrel, Perfect Balance Column 4: LASER ACCURACY: Landing 3 precision kills using the same magazine activates a laser beam that lasts 3 seconds. [spoiler]Any suggestions?[/spoiler]
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[b][i][u]Spark-7[/u][/i][/b] [i]"You'll be makin' sparks with this baby"[/i] [b]Exotic Shotgun[/b] Arc Damage Intrinsic Perk - Hip Fire Main Perk 1 - Sparks Flying - Hip Fire kills increase Movement Speed, stacking up to x5 for 10 seconds. Main Perk 2 - Drive By - You will have tighter Hip Fire after sprinting and Double Kills refill the magazine.
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Edited by Splashback77: 11/11/2016 9:04:50 PM[u][b]Stay Out of My Ward[/b][/u] [i]Titan Exclusive Sword[/i] "This Ward is mine. There are none others like it. So stay out." -Unknown Description: A sword, similar edge to the Young Wolf's Howl, but has branding of the Defender Insignia Arc Damage Stats: Speed: 50 Impact: 60 Range: 30 Defense: 20/50 Energy: 65/100 Magazine: 68 Perks: [b]Passive[/b]: Sword Strike, Arc-Forged Guard, Arc Edge [b]Tier 1[/b]: Tempered Light [b]Tier 2[/b]: Scabard, Fists and Blades [b]Tier 3[/b]: Scabard, Striker Somewhere in There [b]Exotic[/b]: What Did I Tell You- Similar to a Thunderstrike, but it sends out two volts. Has chance of chaining to nearby enemies. Notes: Fists and Blades: Kills with this weapon has the chance to fully recharge your melee. Striker in There Somewhere: Strengths the special attack, lightning has chance to deal more damage when chaining to enemies Grimoire: [spoiler][b][i]"This Ward is mine. There are none others like it. So stay out." -Unknown[/i][/b] "Hey, Chase. Whatcha got there?" "A sword I just forged. Well, I forged its base sword. I still got some changes to be made." "Oh, cool. Can I see it?" "Sure." "This is pretty balanced. I can wield it with one hand! That's rare to be able to do that off the start. It took me weeks for me to be that used to my sword." "Well, that's good to know from one of the experts." "I'm not the expert. Shaxx is." "No, you're the expert, Shaxx is the master. So you want to test it for a few days? Just want to make sure it's usable before I make any changes." [b]A week later....[/b] "Oh, Chase--!" "Sarah, what took you so long?" "I made some.... improvements." "What did you do?" "See for yourself." "You ruined it." "No, I made it better. I mean c'mon, give it a chance." "That won't be nessicary--" "We all know you're still a Striker deep down inside. You just never show it. Also, this in the Crucible was more fun to use than Thunderstrike and my old Felwinter's." "Really? That much fun?" "You'll love it." "I guess, I can give it a try."[/spoiler] [spoiler][b]#Writemyexotichistory[/b][/spoiler]
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Edited by FJFSOM656: 10/31/2016 11:01:13 PMCracked Pepper box "Because pepper is the best compliment to a side of salt." -that one Hunter A rather abnormal exotic hand cannon. The barrel is slightly elongated and colored a deep black. What's odd about it is the large cylindrical ammo carrier that attaches where the cartridge would normally be and spins freely. (Think a Tommy gun mag strapped loosely to a revolver) Perks: Salt shaker- Getting kills with this weapon increases reload speed and allows guns to be switched faster (stacks up to 3 times, at 5 seconds) Choice between: *Surplus OR *Shoot to Loot Choice between: *Mag o' Fun- Reloading the gun will cause the magazine to drop on the ground for 7 seconds and comsumes the ammo you did not use. The dropped mag acts as a Trip mine grenade with a small blast radius. The more ammo you use up to do this, the better the damage for the detonation will be. OR *Risky Reward- Aiming down sights will allow the gun to be fired in full auto mode (think focused fire speeds) Advantages: Fun for the whole Crucible family! Makes a nice mantle piece Disadvantages: Reload is rather slow and kill time is a little low due to the fast speed nature of the gu, recoil is difficult but can be controlled
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Edited by SpaceJam (Adept): 10/29/2016 2:19:50 AM[u][i][b]He of a Thousand Arms[/b][/i][/u] [i]A great Eliksni will lead us into ~consume enhance replicate~ paradise with each of his thousand arms. [/i] [i][u]Exotic Sidearm[/u][/i] [u]Hidden Perk[/u] Dual wield - this sidearm will be dual-wielded, with LT and RT fire for the left and right sidearm respectively. It is also fully automatic. [u]Tier 0[/u] Siva Infection - this weapon will chew through any elemental shield and will leave behind a small DoT. [u]Tier 1[/u] Standard Muzzle Perks [u]Tier 2[/u] Crowd Control [u]Tier 3[/u] Extended Mags Smallbore Hammer Forged [u]Tier 4[/u] Unstable Siva - exact same perk as Firefly but with a Siva effect instead. It would look like the Dreg's Promise but covered with Siva, the reload capsule is a dark red color.
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Edited by SpaceJam (Adept): 10/27/2016 11:37:28 AMWith the introduction of Siva, I thought that it might be a cool idea to "Siva-fy" the old PoE exotics. Here is one of my ideas... [b][i][u]The Archon's Eye[/u][/i][/b] [i]He was able to see ~consume enhance replicate- our ascension.[/i] Exotic Fusion Rifle [u]Hidden Perk[/u] When fully charged this gun will fire a burst of three straight bolts, similar to a splicer's sniper shot. [u]Tier 0[/u] Siva Infection - Each shot will chew throw any elemental shield and will leave a small DoT. [u]Tier 1[/u] It has the exact same scopes as the QueenBreakers Bow [u]Tier 2[/u] Third Eye [u]Tier 3[/u] Accelerated Coils Extended Battery Hammer Forged [u]Tier 4[/u] Archon's Eye - Scope Highlights enemies and any enemy damaged by your weapon will be revealed to all allies It would look like the Queenbreaker's Bow but corrupted with Siva. When charging this weapon, there will be small tubes on the side that will glow red with Siva.
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Edited by Paradox1055: 10/12/2016 1:44:34 PM(Multipurpose rifle) Technomancer's Prime "The SIVA replication core within this weapon makes ammunition less an object, and more a thought of mind" This is a SIVA covered weapon that looks like Aksis' SIVA launcher (his Fallen rifle) with diamond plates and sights like Outbreak Prime. Stats: Rate of Fire: 94/62/24 Impact: 6/32/63 Range: 18/30/80 Stability: 48/52/78 Reload: 80 Magazine: 66 Perks: [b]Passive[/b]: SIVA Replication- This weapon is constantly regenerating ammo. [b]Tier 1[/b]: Ranged Lens; Red Dot ORS; True Sight Is [b]Tier 2[/b]: Crowd Control [b]Tier 3[/b]: Smooth Ballistics; Soft Ballistics; Accurrized Ballistics [b]Exotic[/b]: Choice: •SIVA Snare- Auto rifle. Landing consecutive body shots causes your enemy to be slown down for two seconds. •SIVA Cluster- Pulse rifle. Getting a kill with a headshot has a chance to cause five SIVA nanites to explode around the corpse. •SIVA Tracer- Scout rifle. SIVA nanites now slightly track enemy targets. Highlighting a target by ADS causes the nanites to track better and slightly faster. Works once per clip.
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The Crown Jewel "You made me into this monarch... Now try and end my reign." Exotic shotgun. A once prestigious looking shotgun. The coating will be a dulled gold color with various gems and fine accessories that have either been chipped or fallen off. The entire gun is now caked in layers on blood and gore and priming the shot will make a resounding grinding voice, much like metal on rust. Archetype: High Impact, Decent range, Awful reload, work well as a damage dealer Perks: Only One Rule ([Starting perk] Gun does kinetic damage, ignores elemental shields and has a single shot in the magazine) Right By Blood (This gun deals 15% additional damage for 8 seconds to enemies that have killed you) Death Taxes (Getting an unassisted precision kill with weapon as a 25% chance to refund the round into your magazine) Advantages: A work horse of a shotgun, very useful for bringing the pain in close quarter situations, useful for dealing with high priority targets, rewards highly aggressive play, helps those in a solo que or stuck on their own Disadvantages: A single shell in the magazine can put you in an awful spot if used incorrectly, missing penalizes you severely, emphasizes solo play which can lead to poor decision making on the part of the wielder for their benefit
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Edited by SpaceJam (Adept): 9/25/2016 3:49:03 AM[b][i][u]Visphota-12[/u][/i][/b] [i]"This thing is loaded with dangerous and highly illegal shotgun shells"[/i] Exotic Shotgun Solar Damage [u]Tier 0[/u] Dragon Shells - each pellet explodes in a small blast radius Solar Damage Infuse [i]Tier 1[/i] Rifled Barrel Smooth Ballistics CQB Ballistics [u]Tier 2[/u] Rangefinder [u]Tier 3[/u] Extended Mags Smallbore Slugs - pellets compress into a single slug for more damage [u]Tier 4[/u] Fire Everywhere - killing an enemy leaves a sunspot for 5 secs
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Edited by SpaceJam (Adept): 9/5/2016 5:36:32 PMThe Sun Gun [i]"Pew Pew!"[/i] Exotic sidearm Solar Damage [b][u]Stats[/u][/b] Standard Side Arm stats 18 in the mag [b][u]Perks[/u][/b] [b]Tier 1[/b] Rangefinder Infuse [b]Tier2[/b] Pew - Sidearm is semi automatic Pew Pew Pew - Sidearm fires in Bursts Pew Pew Pew Pew Pew - Sidearm is fully Automatic [b]Tier 3[/b] Zen Moment Crowd Control [b]Tier 4[/b] Extended Mags Explosive Rounds Smallbore [b]Tier 5[/b] Praise the Sun! - enemies killed by this sidearm explode and chaining kills grant you and your allies a recovery boost [b]hidden perk[/b] Gun will make a Pew Sound every time it fires The Sidearm would look like Ironwreath, in black and there is a sun painted on the side, the silencer is glowing yellow [spoiler]Sorry if I sound like I'm rambling a little bit.[/spoiler]
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I've been haunting the comments of people making exotics for awhile, helping make them better designed. Made a post for it here: https://www.bungie.net/en/Forums/Post/212142796
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Breaker of Pride "Break the Kell, House falls for a time. Break the Prime, Priest starves till it repairs. Break the Fallen, they hide then come back strong... Break the arms, Pride is dead much like the Fallen." -Variks Exotic Chest piece for Strikers. A rather bulky chest plate made out of a brass colored material. There are elements of Fallen tech on the armor and on the sides, two more arms are held in place that will move about with your actions. The arms course with a gentle hum of Arc energy and small coils can be found within the forearms. Perks: Vandal Bane- Bonus damage against Vandals and Captains while wearing armor piece Arc Compensation- Unlocks Overload perk for Striker subclass for free (Reduced Storm Fist Cool down. Hits with Storm Fist have a chance to immediately reset its cool down), melee attack speed is increased and melee attacks (excluding shoulder charge) deal extra damage when health is low. Advantages: Very useful for those who are punch happy. Now we have a fallen themed exotic that looks cool and actually has a function besides being know as the worst thing ever. Show those Warlocks that range doesn't mean everything if you hit faster. Disadvantages: Takes up an exotic slot. Not very useful for Defender and Sunbreaker sub-classes. Some may find this exotic lack luster if they don't know how to utilize it properly.
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Edited by SpaceJam (Adept): 8/28/2016 3:21:11 AM[b][u]Wildcard[/u][/b] [i]Sir, why does your rocket launcher have full-auto?[/i] Exotic Rocket Launcher [u]Tier 0[/u] Solar Damage Fully Automatic Explosions- the Rocket Launcher fires in full-auto Infuse [u]Tier 1[/u] Standard muzzle perks [u]Tier 2[/u] Clown Cartridge [u]Tier 3[/u] Fitted Stock Field Scout Extended mags [u]Tier 4[/u] A Deck of Jokers - one of the rockets will have a Bigger Blast Radius and will follow the nearest target.
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[b][u]The Big Finale[/u][/b] [i]Sometimes, you just gotta go with a bang![/i] Exotic Warlock Robes Exotic Perk: The Finale - If you are in critical range, you can press RB&LB(R1&L1) to unleash a powerful Explosion killing you and anybody caught in its large blast radius. Pros- it has the potential to deal massive damage to strike bosses Cons- You die
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Exotic Scout Rifle [i]The Galactic Singularity[/i] "Since we're stuck here, we might as well make to best of it." Rate of Fire: 50 Impact: 38 Range: 68 Stability: 38 Reload: 50 Tier 0: The Big Dipper: Every shot fired from this weapon deals random elemental damage. Tier 1: Smooth Ballistics Field Choke Aggresive Ballistics Tier 2: Dubhe: Polaris deals Arc damage more often. (50%) Merak: Polaris deals Void damage more often. (50%) Phecda: Polaris deals Solar damage more often. (50%) Tier 3: Perfect Balance Hidden Hand Smallbore Tier 4: Megrez: Polaris deals Arc damage even more often. (50%) Alioth: Polaris deals Void damage even more often. (50%) Mizar: Polaris deals Solar damage even more often. (50%) Tier 5: Benetnasch: If at least half of the rounds in the magazine deal damage matching a shield, damage with the next magazine is doubled. Tier 6: Polaris: Rounds fired from this weapon can deal precision damage through shields, if the bullet matches the shield. Alcor: Disables all tier 2, and 4 perks, making the weapon fire shots at an equal but random ratio. Explanation: Many players; myself included, really miss elemental primaries, so why not make an exotic that is just that? I also had a little fun with this one, bringing RNG into this gun, pretty fitting if you ask me. You can adjust your chances with the actual elements fired, even making the weapon into a pure Arc, Solar, or Void weapon, make it deal a 50/50 ratio of two elements, or make it just fire randomly. Also, dealing damage matching a shield rewards the player greatly, and can even negate shields entirely. I had fun with this one, so I guess that's what matters! Overall: I'd say this is a gambler's weapon, and I honestly had a lot of fun writing it! [spoiler]#writemyexotichistory[/spoiler]
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(Heavy Sniper) 50 cal. 'Titanium King' "This fifty caliber sniper rifle, the Titanium King from Nadir, rules all when in the appropriate hands" This is a shoulder-mounted sniper rifle made by Nadir. The frame has the sleek steel and yellow details similar to the machine gun in the Rise of Iron trailer. There is a indentation towards the back of the weapon where it lays on your shoulder. Stats: Rate of Fire: 24 Impact: 96 Range: 89 Stability: 20 Reload: 32 Magazine: 4 Perks: [b]Passive[/b]: Vulcan Rounds- Bullets fired from this sniper overpenetrate targets, skip once, and explode after the first skip. [b]Tier 1[/b]: Field Choke; CQB BALLISTICS; Smooth Ballistics [b]Tier 2[/b]: Support- Crouching with this weapon increases stability. [b]Tier 3[/b]: Perfect Balance; Snapshot; Flared Magwell
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(Secondary Hand cannon) Gunslinger's Prize "You want to survive out here? Heh... Draw"~ Unknown Hunter mentor This hand cannon has a standard hand cannon frame. The word, "Draw", was etched into the barrel. Even though this is a secondary weapon, this has the frame of a hand cannon instead of a sidearm. Grimoire: My master taught me one thing as he trained me in the wilds. You don't always have to rely on a hand cannon, but when it comes to it, you better have a quick draw. I became proficient with a scout rifle, I preferred them over hand cannons. My master thought it was blasphemous, so he gave me an old Mark 10 Duke and told me to start practicing. Everyday, I get into deep thought, hands at my hip. Next thing I know, I've put a hole dead center of the target. I can still hear the old man's voice, "You want to survive out here? Heh... Draw". Ironic, really. It's because of that tedious practice he put me through daily that allowed me to be standing here while he's not. Stats: Rate of Fire: 9 Impact: 80 Range: 20 Stability: 60 Reload: 15 Magazine: 3 Perks: [b]Passive[/b]: Draw- Immediately after switching weapons, Gunslinger's Prize deals considerable damage. [b]Tier 1[/b]: Smooth Ballistics; CQB Ballistics; Soft Ballistics [b]Tier 2[/b]: Close and/or Personal [b]Tier 3[/b]: Speed Reload; Quickdraw; Lightweight
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[b][u]Salvation from the Deep[/u][/b] Exotic Sniper Rifle Void Damage [i]"As I looked into the dark, churning expanse that was the Deep, I saw Salvation for our race" - Excerpt from the Book of Thoth[/i] Tier 0 Void Damage From the Deep - Each shot from this weapon darkens the screen a little, increasing with each stacked shot for 3 seconds Infuse Tier 1 Aggressive Ballistics Smart Drift Control Smooth Ballistics Tier 2 Third Eye Tier 3 Amour-piercing rounds Perfect Balance Variable Zoom- able to change from 1.5x and 3x zoom Tier 4 Salvation - getting precision kills fills up your super as well as increasing your accuracy for 5 seconds.
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Edited by Paradox1055: 5/28/2016 11:18:38 PMMPL/4 'SKYSWORD' "WARNING: Coolant system status=unstable. Extensive use of equipment may result in system overload" This is a large, heavy fusion rifle covered in WARSAT plating. This is longer and narrower than Sleeper Simulant. Stats: Chare Rate: 15 Reload: 65 Impact: 79 Stability: 20 Range: 60 Magazine: 40 Perks: [b]Passive[/b]: Choice Focus Laser- After charging up, fire a continuous laser. Uses five bullets per second. Deals slight burn damage to wielder if fired for too long. Or EMP- After charging up, unleash an EMP burst. Enemies not killed by the blast will be blinded. Uses five bullets per charge. [b]Tier 1[/b]: Speed Reload; Custom Optics; Injection Mold [b]Tier 2[/b]: Accelerated Coils [b]Tier 3[/b]: Smooth Ballistics; CQB Ballistics [b]Exotic[/b]: Choice (Dependant on Passive) Stay Focused- Focus Laser deals more damage the longer it is fired. Has a chance to overheat sooner. Or Directed EMP- EMP has more range. [spoiler]Grimoire: "The Multi-Purpose Laser designated 'SKYSWORD' was a defense weapon used by the WARSATS in the case of a possible threat. When the Fallen Sabre was destroyed, Guardians found this weapon in a highly secure chamber. It was designated the MPL/4 'SKYSWORD'. This weapon was fitted for human use, not WARSAT. Rasputin is arming us for a war. A war against... what?"~ Commander Zavala.[/spoiler]
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Reformation Vex - Exotic Heavy Sniper "Pradeyth built a sniper inside the vault from dead Vex. You wonder how Atheon falls with ease? It's because of him." - Cayde 6 (I'll draw a picture soon) [u]Exotic Perk - Atheons Stare[/u] Zooming increased x5, bullets penetrate all shields and have a change to discharge, causing AoE damage.
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Iced Earth - Exotic Rocket Launcher [i]"The ice age was fun, everything died"[/i] - Eris Morn [u]Exotic Perk - Iced Earth [/u] Rockets split into multiple tracking cluster bomb rockets (like Gjallarhorn), enemy's freeze in place for 10 seconds. (Damage is reduced 8% from regular launchers due to OP Perk)
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Edited by Paradox1055: 5/14/2016 10:30:18 PMBlighted Heart "When Oryx Took himself, his heart was replaced with the cursed blights that plague our realm"~ Eris Morn This is a black shelled rocket launcher that is covered with Taken mass. The core of it holds a miniature blight. When you shoot, the blight in the rocket launcher will turn white like it is weak. Stats: Velocity: 76 Reload: 49 Rate of Fire: 3 Blast Radius: 50 Stability: 40 Perks: [b]Tier 0[/b]: Void; Blighted Mine- The initial explosion will leave a blight that will suppress enemy abilities. Lasts for two seconds. [b]Tier 1[/b]: Warhead Verniers; Soft Launch; Hard Launch [b]Tier 2[/b]: Tracking [b]Tier 3[/b]: Quickdraw; Javelin; Speed Reload [b]Exotic[/b]: Choice Canceling Light- After one second, the blight will explode killing anyone within its radius. Channeling Light- The blight will tether enemies that are suppressed. Killing enemies that are tethered have a 15% chance to drop orbs of Light.