I'm of the view that the 2.0 nerfs were OK, and I'm even okay with the 2.1 damage nerfs. But the range nerf on this just seems to be killer for it. Initial shot is fine but the bloom on follow up is very erratic. My Eyasluna and Imago Loop are much more consistent.
So yeah, you need to slow down and pace shots but I'm even having inconsistencies when slowed (shooting at about First Curse fire rate). Further - though it's not often, I've had body shots not register f/ 15 meters away... And no, those weren't misses. :) so there may be relevant hit detection issues too, but the big issue for me is the inaccuracies with follow up... Problems I don't have with my legendary HCs.
For those going flawless in trials with the Hawk, that's awesome, but the ones saying this could probably go flawless with a necrochasm (if it comes to year 2). I'm only kinda kidding. :) But seriously, the Hawk isn't 'bad' and I'm okay with the damage nerfs with lucky bullets and the damage drop off at range but I would really like to see the bloom to be tightened so I can trust to spam fire the gun, if needed, at 20m and not worry about bullets flying around my targets.
As an alternative bungie, keep the Hawk as it is and give me the option to have aggressive ballistics on my legendary hand cannons. ;)
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So this! Like, all of what you said. I could use Hawkmoon.....oooooooor, I could use Eyasluna which actually it's the head at a distant target.