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Destiny

Discuss all things Destiny.
Edited by Hollow: 3/8/2016 11:14:53 AM
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Hollow

So, this Hawkmoon problem...

Is it ever going to get fixed? Because at the moment it's range is terrible, hit detection is way off, accuracy and handling is poor at best and it fires blanks. They took a perfectly good and balanced gun (all they needed to fix was the one shot glitch and a very TINY adjustment to range and that was it) and made it worse than garbage. GG Bungie. Edit: We're trending. Keep commenting and bumping this post so maybe, just maybe, we can bring our beloved Hawkmoon back from the dead. Edit: 200 replies. Some very good comments here. Keep this up! Please visit and bump this post: https://www.bungie.net/en/Forum/Post/195383830/0/0

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  • I'm an Xbox user and used hawkmoon in the beginning of the taken King. It was still a very solid gun and you were able to actually consistently hit headshots with it if you can control the recoil, and now the hit detection is so bad that if it feels that you hit a headshot it doesn't register sometimes. There has been many times I lost a guns fight because a ran off thinking I killed someone when I did no damage to them and they end up shooting me as I push to someone else trying to gain better positioning. The main problem with the gun is that they just need to increase its range back to how it was in the beginning of taken King so that it could be usable, (having the same range as a Suros Regime which has decent range for a Hand cannon great for an AR) and just fix the hit detection.

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