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Edited by Legend of Jordy: 3/3/2016 3:43:47 AM
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Create an Exotic contest!

I'm looking for great exotic ideas from the community. If you want to take part in this contest, simply comment your exotic concept and the other commenters including myself will judge how awesome it is. If it is note worthy, it will be immortalized on this list for all to see. [b]Exotic TITAN Armor[/b] (2 entries) [spoiler][b][u]Vel Tarloe's Plate-Mail[/u] |[/b] [i]Body Armor[/i] The legacy of the Pilgrim Guard lives on. [i](Submitted by [b]Legend of Jordy[/b])[/i] [quote][i]Similar appearance to the Ruin Wings and the MK.44 Stand Asides.[/i] [quote][b]The Gallant[/b] (Defender) Ward of Dawn follows the caster but at reduced radius and duration.[/quote][/quote] [b][u]Bulldozer[/u] |[/b] [i]Body Armor[/i] I wonder what would happen if a Sparrow ran into me...? [i](Submitted by [b]John Brockie[/b])[/i] [quote][i]Classic bulky/industrial look.[/i] [quote][b]Immovable Object[/b] (Hybrid) You cannot be pushed/moved by teammates, foes or minions of the darkness. Primary weapons gain Unflinching.[/quote][/quote] [/spoiler] [b]Exotic HUNTER Armor[/b] (0 entries ) [spoiler] [/spoiler] [b]Exotic WARLOCK Armor[/b] (1 entry) [spoiler][b][u]The Bull[/u] |[/b] [i]Helmet[/i] ...Get the horns [i](Submitted by [b]Squintore[/b])[/i] [quote][i]Looks similar to the Ram and Stag but with bull horns.[/i] [quote][b]Sign of Taurus[/b] (Sunsinger) Increased agility. Provides the Solar Wind node for free and increases its knockback distance.[/quote][/quote] [/spoiler] [b]Exotic Weapons[/b] (0 entries) [spoiler] [/spoiler] [i][u]Example Entries[/u][/i] Below are a few examples on what information your Exotic entry should contain. It does not have to be created in the example format, but it will be uploaded in the format if your entry makes it to the list. [spoiler][b][u]Thagomizers[/u] |[/b] [i]Exotic Titan Gauntlets[/i] Don't get too close. [i](Submitted by [b]Bungie[/b])[/i] [quote][i]Spiked shoulder pauldrons reminiscent of Primus Ta'aurn.[/i] [quote][b]One-Two Punch[/b] (Striker) Unlocks the Striker subclass node Amplify for free. You gain an additional melee charge.[/quote][/quote]__________________________________________ [b][u]Suros Regime[/u] |[/b] [i]Exotic Auto Rifle[/i] Nostalgia as a weapon of war. Style as a hallmark of victory. [i](Submitted by [b]Bungie[/b])[/i] [quote][u]☐☐☐☐☐☐☐[b]77[/b]☐☐[/u] [b]Rate of Fire[/b] [u]☐☐[b]28[/b]☐☐☐☐☐☐☐[/u] [b]Impact[/b] [u]☐☐☐☐[b]40[/b]☐☐☐☐☐[/u] [b]Range[/b] [u]☐☐☐☐☐☐[b]68[/b]☐☐☐[/u] [b]Stability[/b] [u]☐☐☐☐☐☐[b]65[/b]☐☐☐[/u] [b]Reload[/b] [b]Magazine:[/b] [i]33[/i] (Kinetic) [quote][b]Focused Fire[/b] When zoomed, this weapon fires slower, but deals additional damage. [/quote][quote][b]Suros Regime[/b] The bottom half of each magazine deals bonus damage and has the chance to return health when dealing damage. [/quote][/quote] [/spoiler] ____________________________________________ [b]Originality[/b] I'm fine with Exotics that have the same Exotic perk as everyone else's idea, I do not care who posted it first. If it's a better exotic, it will make it onto this list. Try to stay away from existing Exotic ideas that are already in the game. [b]Realism[/b] Your Exotic should be somewhat balanced, I don't want to see a weapon with 99 impact, rate of fire, and stability. Make sure it's name, flavor text, and exotic perk all fit a theme. [b]Simplicity[/b] Don't give me a grimoire card about your Exotic. Yes, I want to know about its stats and appearance, but tell me those details in as few sentences as possible. ____________________________________________ [u]Key Information[/u] -[b]Exotic Name[/b] -[b]Flavor Text[/b] -[b]Exotic Perk[/b] -[b]Appearance Description[/b] -[b]Secondary Perk[/b] [i](Weapons Only)[/i] -[b]Element Type[/b] [i](Weapons Only)[/i] -[b]Stats/Archetype[/b] [i](Weapons Only)[/i] [i][Edit][/i] There are so many entries I probably need helpers, I'm going to look for posts with the most likes first, and go from there. I'll try to keep my eyes open for those posts that didn't receive much attention. Anyways, I thought I would have time on my hands but I'm super busy, I'm still finishing up reviewing most of these and I'll try to get out a top 10 for each category soon. My goal is to get the best community ideas seen by Bungie. Thanks!

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  • Edited by DaChefman: 2/18/2016 2:47:38 PM
    [b]Night's End[/b] Exotic Heavy Fusion Rifle [i]Everything must have a beginning and an end. This is what creates them.[/i] Reminiscent of Murmur crossed with Sleeper Simulant, minus the Rasputin flair. 310 Damage (Void) [u] 30 [/u] Charge Rate [u] 75 [/u] Impact [u] 90 [/u] Range [u] 30 [/u] Stability [u] 100 [/u] Reload [u] 1 [/u] Magazine Size Passive perk: Night's End [i]This weapon reloads itself and increases magazine size for each kill. Projectiles overpenetrate.[/i] Explanation: [spoiler]This weapon starts with a magazine size of 1. However, killing an enemy will reload it. What makes it unique is that if it kills two enemies, it's magazine size increases to 2 (reloads one from one kill, second from the other). Now, with two shots and you fire one, and that bullet kills two enemies, it's magazine holds 3 (fired one, killed two, one still in the mag. 1+2=3). Pair this with the next perk and it gets a little messy.[/spoiler] Exotic perk: New Beginnings [i]A kill with this weapon will cause the enemy to explode, releasing two more projectiles in random directions. These projectiles overpenetrate.[/i] Explanation: [spoiler]This turns it into a "I tell two friends and they'll tell two friends..." kinda thing. Projectiles from enemies killed creating more projectiles, etc.[/spoiler] Tier 1: Skip Rounds Tier 2: Increase ammo carried Lightweight +Stability/-Reload Tier 3: New Beginnings

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