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2/19/2016 2:52:35 PM
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Abusing an error? Are you implying Bungie had [i]no clue[/i] that Sidearms, Ice Breaker, ToM and Invective could be used to regain special ammo from spawn and gain an upper hand for the first minute of any game mode bar elimination? It's not abusing an error. It was an enthusiastic idea implemented completely wrong. Obviously Bungie didn't think too much about the whole Y1 snipers still being 1 shot kill in Level Advantages Enabled game modes. The play style I was indicating are those who like to play their special weapon. I really do not care about the whole no special ammo on start. The only place this actually matters is competitive sweats. Literally the only place it matters right now.
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  • You talking about my time management skills and you're writing 6 page essays defending your bitchassness?! Lol x 1,000,000!

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  • Why are you creating forum posts if you're not willing to debate? You've literally created this, and began insulting people who have something to say - grow up.

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  • You ain't said shit kid and I even put in the post that I dont care if anyone disagrees. Besides you werent trying to debate, you started in with the insults but don't have the legs to keep it up. Bye

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  • You take little skill as an insult? Nice!

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  • Edited by CannaHawk: 2/21/2016 2:11:21 PM
    Ignore the child. I actually liked your points, they do raise some places for debate. The counter-argument to the post is the whole "snowball" effect that the change can have. Round 1, lose. Opposition gets Special, you're now at a TOTAL disadvantage depending on the map. (Rusted lands, team collects sniper and camps Beach with one with shotty). If this is the way the game was "planned" for "balance" then there's a total issue. It favours total aggressive pushes for the first round. Preference to a play style punishes a lot of players, that's not fair. (Making a UFC fighter fight in a boxing ring, to boxing rules). If I run into a team who rush harshly on the first round and collect special and set up their campfire I'm not against pulling out IB so I at least have a [i]chance[/i] to get out of the snowball effect. Invective isn't an issue, people didn't complain about it before. The recharge rate is slow as hell. Rounds can end before the charge actually happens. As proposed changes? Switching any kind of special to any kind of special (bar Sidearms) will return the ammo count to 0. I'm all for giving [b]less[/b] ammo for boxes. So that if the snowball starts to happen, the team who has claimed the special has to be precise. If I have 3 shots in my sniper, I'm gonna want to go for my headshots. I won't even pull if it's a body shot because the bullets are too preciously. [u]OR[/u] this is an idea I've been toying around with for a while, that on round start every round, recharged Nade and Melee.

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  • Oh so you meant that as a compliment? Gtfoh

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