Okay, so hear me out.
First of all, I'm going to say why, rather then everything being nerfed, we should buff everything, Simply put: bring powerful is fun. [b]Now, I'm [i]NOT [/i]saying throw out balance[/b]. I'm not [i]crazy[/i]. WHat I AM saying is that ever since HoW ever item in this game has ben lackluster.
First of all, buff every gun to the level of the most OP gun out there. If all guns are OP, nothing is, and we can use what we will.
Now, I know a lot of people in PVP are [i]already [/i]cringing at this. I mean none of you want a two hit kill. Which is why I say [b]buff Guardians too.[/b] Buff the 3 stats to have more effect. Decrease recovery time to prevent hiding gameplay. Incrase armour so Thorn does not THK. Increase Agility so we can run faster. [i]Maybe [/i]add a passive effect to each that can tag into builds, like recovery being less affected by DOT in PVE and PVP so you get less damaged from Taken Captains Dark Attack or Thorn's Dot, or Have armour resist melee attacks better like it can be blocked more from a hit from a Panalax.
If Guardians are harder to kill, and weapons are more powerful, this means better PVE and more balance for PVP since you can have stronger guns but a longer TTK due to stonger Guardians.
Of course, this means enemies in PVE wold be easier to kill. But you know what? -blam!- the enemies! They are The Darkness, they don't play fair why should we? And people will tell you that large part of the game like Black Spindle are hard to get anyway. The game will still be a challenge even [i]with [/i]better guns. And if you really need balance, make the foes hit harder. Not too much harder, but harder nonetheless to compensate.
Course, if foes hit harder, we need better armour. Buff the armour and effects. Add some effects that actualy [i]protect in a general sense[/i]. That's what armor [i]does [/i]doesn't it?
Artifacts? Everyone got excited over Artifacts because they thought they'd be real game changers. But the effects were fangless. They did nothing except maybe spawn a new orb once a while. The GHOSTS were more useful. At least they can generate Glimmer! Add better effects to each artifact. Maybe even customise them to different artifacts to give them use? As a Hunter, I'd think a Two Sided Coin (which I use) could have a nice effect that sort of curves some bullets away relying on luck or something.
Ghosts. Actualy, I think Ghosts are fine. They are supposed to be support, and their perks, well, support. Point out things, grab some Glimmer. They are cool.
TLDR: Buff everything. Buff Weapons for Fun, Buff armor to protect from the weapons, buff Guardians so PVP is [b]not [/b]a OHK with the buffs, -blam!- The Darkness.
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So you are asking for a call of duty game? I thought this was destiny. I agree primaries need a buff but hell no O don't want shit to be as strong as before
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Buff average IQ of forums pls
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Bump ... Everything was rite and perfect! I don't think I'm the only one that feels we are losing to the darkness and are being destroyed our own race and the darkness within us!
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Edited by [SiN]大き氷: 2/24/2016 2:57:46 PMYeah make everything OP, so whoever shoots first is more and more likely to win fights and get kills. This creates even more camping. Slower kill times gives an engagement some interest in that it shows who is more consistent and better. Not to mention it rewards those who use all of their abilities to achieve quicker kills due to skill. Not to say this game is very skilled or anything, but quick kill times aren't a good thing. That is unless it's something difficult to do. Which is something no one here is going to ask for because you are all bad. If you don't like that fact then I'm not sure what to tell you.
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Two words.... Power creep.
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Please. I want to be legend again.
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finally someone who agrees with me
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Bump.
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The game needs more role specific things Sure kings fall has some use of specific classes to make things easier . But we ran kings fall with all hunters and it was pretty easy.we didn't need 2 of each classes as well always done ,maybe add an activity that requires a specific ability or add more abilities that only that class has.So far each class has is somewhat the same
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But wouldn't buffing weapons and guardians cancel each other out it still be the same?
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Interesting idea
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I agree with some of the sentiments of this post. If they buffed gg damage instead of nerfing sunbreakers and warlocks/ram helm during HoW, it would have only effected those two classes and it would have balanced out. However, now sunbreakers suck across the boards. I main a hunter, but if I ever play my titan, its on Defender/Striker exclusively. I don't even consider using Sunbreaker. It just doesn't offer me enough.
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Buff everything because Nerfing everything isn't fun
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Not everything but those stuff that need it
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Bump, you had me at buff.
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The only thing destiny has proved is that the player doesn't know what it wants... So we won't get it