In a world with Hitscan Weapons, why exactly is damage referee needed?
I have this one issue with damage referee and understanding it's raison d'être.
Since we have hitscan weapons and I assume melees/abilities as well, what's the point of damage referee?
As long as I hit the enemy on my screen, it doesn't matter how hard the enemy lags, the damage I do should be applied, which is the reason why hitscan is used.
So why introduce damage referee?
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