Step 1) no matter how "bad" you think the story is, [b][i]don't scrap it less than a year before release.[/i][/b] a "bad" story is better than no story.
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Always have a back up plan. Don't let it resort to going into the computer to figure it out I know when i hit the computer, i check my emails, EBay and Facebook. Be lucky if i continue on with my game after that.