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Destiny

Discuss all things Destiny.
Edited by Why So Searious: 3/1/2016 10:36:58 PM
178

What's your honest opinion of Thorn's DoT?

DoT should do basically no damage, but prevent health regen

224

DoT should only apply to shields

174

DoT should only proc on headshots

318

DoT shouldn't be on a weapon

238

DoT should stop when the player who applied it dies

207

All of the above/most of the above

123

It's fine as it is

1485

During roughly nine months of Y1, this gun owned the Crucible. *It had enough range to easily compete with snipers * It did enough damage after burn to kill players in only 2 headshots *It rendered your recovery stat useless as you wouldn't be able to regen until the DoT(6 ticks & 7 damage per tick) was done stealing your life *To top it off you could watch the 7's tick off & track players through walls(much like keen scout or burn from firebolts w/ touch of flame & viking funeral) With things were that were truly overpowered(that some of you seem to have forgotten) such as Tlw ads 111 damage headshots, god roll Felwinters with truly crazy range, Hawkmoon 1-2 shot kills being a normal occurrence, machine guns being irrelevant due to god roll rockets everywhere... Thorn stood above all that as the strongest pvp weapon in the game. While I still cringe when I hear Thorn shots from time to time, I truly miss the era when primaries were actually primaries. Now primary weapons are so weak that players avoid engaging other players unless they have special ammo... So what're your thoughts about this dark demon of the Crucible? Do you have PTSD about it like me, or have you accepted it's temptation & fallen into darkness?

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  • Edited by abelsinh: 3/3/2016 9:49:27 PM
    I can't even count how many times a Thorn user shot first and I ended up wining the encounter, just to be killed after it by the DoT. Thorn DoT should: a) Be regulated by range. b) Stop when the Thorn user dies.

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