[quote]It's an actual gunfight not just jumping around[/quote]
Fair enough, as actual gunfights use cover and running (but not massive amounts of rolling/diving), but I feel that the bullet spongy humans kinda detract away from that. Don't get me wrong, Division is an RPG first, so it needs the bullet spongyness.
I do think the overall situation is realistic, as well as the entire menu, switching weapons, etc is immersive enough so I feel more like I'm that person, especially compared to Destiny where everything feel clunky, especially character screens that load.
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