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originally posted in: Arminius-D
3/6/2016 2:35:03 AM
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Lololol wait wait wait, are you trying to say Bungie has made it so any Trials weapon has secret perks that make them out perform non-trials weapons?????
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  • Nope. Just saying that there stats and skills perform better than the exact same skills and stats on a different gun. It's quite obvious when you test them out yourself for many many days. It makes sense that they do too though, that's what they are meant for. Ps I'm not trying to say anything. I am actually saying it. It is what it is. It's quite comon knowledge, I been checking quite a few streams once I started talking and hearing this theory more and more. Everyone seems to agree. Good day to you.

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  • It might just be different recoil patterns.

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  • This could be so too. The point in was trying to make just that having 2 of the exact same type guns skills and all, the trials versions will more easily win a gun fight.

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  • Not always the case Nirwins mercy>reflection sum Hopscotch(pre nerf) > messenger

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  • Not the same archetype

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  • Hopscotch was the exact same archetype as messenger. Reflection sum and Nirwins are the same archetype, you can go check it right now.

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  • Lol so you are saying inward lamp can out gun mida? Or no shadow? Are you saying the tarmind can beat a truth? Are you saying the shot gun is better then the party crasher? Your argument is invalid. And beyond stupid..

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  • Not the same archetype

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  • I have adept lamp it's ok in pve but pvp meh

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  • Edited by samwenchester: 3/6/2016 3:44:44 AM
    If the skills on each gun match exactly yes. The trials weapons are meant to be stronger in genral than any replicas that are not trials. It is what it is. If my nl shadow has better skills it will out gun lamp easily but if they have the same skills the lamp will have an easier time out gunning the shadow. That's all. Haha.

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  • No you are wrong.

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  • Ok pal whatever you say... have a good one. Not gonna set here and argue what's obvious. It's everywhere. It's all good. Agree to disagree. No need to say more.

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  • Lmaooooooooo

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  • I know. That's what I thought at first.. lol. It's all there though. And man did it take some time.. lol. Alright have a good one.

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  • The only trials weapon that is worth any sort of a -blam!- is Doctrine of Passing.... And perhaps the heavys. Trials weapons aren't good because they have a limited amount of perks they can roll and many of them are not good because of that. For example the shotgun, has no ranged tree perk and is same arch-type as the new IB shotty and that thing completely outclassed the ToO shotgun simply because the perks it can roll. Just curious, what sort of "secret" stat do these trials weapons have to make them superior?

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  • No one said anything about secret stats. Did you even read my reply? Take a trials weapon. Now take the nl shadow, same arctype with the exact same skills. EXACT SAME SKILL TREE, the lamp will naturally do better more easily. The shadow with better skills then it will do better.. it's not that hard to understand. Bungie coding the weapon to work just alittle better under those circumstances is only natural for weapons such as those.

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  • Inward lamp has higher aim assist brah. Argument debunked.

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  • [quote]Bungie has done something in secret to make sure trials weapons perform better[/quote] So you didn't say that? What in the coding makes them do better?!?! They hit for the same damage, same rate of fire, same stability and all that. Does some secret coding just make the game say "oh inward lamp vs. nl shadow, inward lamp insta wins" and makes the other person die?!?!?!

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