JavaScript is required to use Bungie.net

Forums

3/9/2016 10:53:34 AM
0
If you take a year 1 sniper design, like 1000y stare (based on all year 1 sniper models) And then compare how I handled to a Hakke Year 2 sniper. You will find very quickly that you can rely on hard scoping because of how much flinch there is when you get hit. I think year 2 snipers should be the only choice in order to keep people moving. The unflinching perk actually helps in this scenario :)
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon