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3/9/2016 1:32:03 PM
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I don't want to see them Nerf every gun I ever loved again the scout rifle you can get from the crucible guy is doing pretty well for me and if they found some reason to Nerf that id hurt myself however I don't have a couple ideas to make the new subclasses a little better/more fair Nightstalkers: make perk where there's just a deadly arrow, no tether BUT you can shoot as many arrows in the time given much like sun breaker pretty good idea right? Sunbreakers: possibly nerf agility when using hammer of sol/ make range of throwing them less. I cant be the only one who gets annoyed when a titan at his own heavy uses hammer of sol to kill us all from across the map then proceeds to take out heavy while he laughs at our demise. Stormcallers: Nerf range of lightning just a little bit/ make it so where when you see using it and it chains to other enemies it does more/less damage to chaining target depending on the distance both targets are from each other. So there's some of my ideas for a DLC I don't think I was really unreasonable if I was please point it out thanks. [spoiler]if you ever read this far[/spoiler]
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  • Sun breakers are already soft. I rarely die from them unless the hammer goes at my feet. They proc to early and don't have a big blast radius so I think Hammers have had enough. The deadly arrow is already in there by way of quiver? I want them to keep things balanced but don't want my PVE weapons to suffer the same injustice.

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