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Destiny

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3/11/2016 3:43:01 AM
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LOOT SYSTEM FIX: A Possible Solution To One of the Loot System Problems

Hey Everyone and Bungie I have an idea for the Destiny loot system which I think could improve a lot of things. This idea may have come up before, but if it did I haven't read it anywhere else (partially because I haven't really searched for it). The Destiny loot system is broken to say the least and I don't think anyone would really disagree with me on that. Getting your light level up to 300 isn't too hard, but if your trying to get your level to 320, your going to be grinding for an insane amount of time, especially if your luck is terrible. A lot of people including myself don't see the "light at the end of the tunnel". I have so many exotics, weapons, and gear that I want to max out but I know I can't because I need about a hundred 320 light level weapons and gear to be able to max everything out, which is just plain ridiculous. I only have one other friend I play Destiny with so if I want to do the raid I need to go on to LFG to find a group and even then, I live in Japan and I have a work schedule so the times that I get to play vs the time that I play is off from everyone else in the world. I haven't even gotten to play the raid on hard yet, or do any of the challenges. My idea is to fix the "infusing" system. At the current state, if you want to get a primary to 320 light, your going to need a lot of 320 primaries; for example: if you have a primary like the MIDA Multi-Tool at 300 light and you want to get it to 320 light, your going to need at least three, if not four, 320 primaries to get it there. My solutions? [/b]REMOVE THE LOSS OF ATTACK OR DEFENSE POINTS PER INFUSION [b]. Again for example, You have the 300 light level MIDA Multi-Tool and you want to get it to 320 light, you only need one 320 light primary to get it to 320. Current State: 300 Light MIDA Multi-Tool + 320 Light Harrowed Anguish of Drystan = 314 maybe 315 Light MIDA Multi-Tool Improved Version: 300 Light MIDA Multi-Tool + 320 Light Harrowed Anguish of Drystan = 320 Light MIDA Multi-Tool I feel that this improvement would dramatically reduce the amount of time you would have to spend grinding. Granted there is still the lack of 320 weapon drops, but this would just make the normal raid more rewarding so you have a higher chance to get to the 310 light level so you'll be better prepared for the hard raid. If this were the case with the infusing system, I would feel so much more motivated to play the raid weekly in my free time, instead of playing other games I want to play. I would love to hear your thoughts on this possible improvement and if you all think it could work or not. Maybe we could get Bungie to see it. I also read WartyBean39438 idea about adding a Shard of Light and I feel this is also a fantastic idea.

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