With the current state of PVP and with the last Iron banner Bungie needs to do something about snipers. Let me give you 2 scenarios.
#1) I come around a corner to see a crouched guardian at the end of a hallway. I pull up and get one, two, 3 headshots all in rapid succession and then BAM dead. How in the world is he able to line up a headshot between getting hit with my 320 Hung Jury. In my opinion if a guardian is getting hit with constant fire there should be enough shock and sway from the incoming fire not create a miss.
#2) Im playing Iron banner as a 319. I know there's a low level guardian on the other team in the 290-295 range. I am thinking I am pretty safe and BAM killed by ICEBREAKER! Are you kidding me?? You can pull out a 170 level gun in Iron Banner and get a 1 hit kill with a year 1 gun?? That kind of defeats the point of Iron Banner doesn't it?
Before Iron banner I played the open Beta of the Division and wow was it a wake up call. Bungie has completely destroyed the weapon balance from the original vanilla PVP. Here's the thing. Auto rifles have range, they just have more spread at longer distances. A slow fire auto rifle has more accuracy than a bullet hose. Revolvers kick like crazy, and rapid firing make them pretty impossible to stay on target. Maybe, just maybe Bungie can actually balance the guns to make them more realistic than this current garbage they have us playing with right now.
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When you are scoped in with a sniper and are getting shot continuously it is still possible for you to either 1. Wait for the moment between your opponents shot or 2. Just drag your scope and land a headshot. Your scope bounces up and down when you are getting hit so it is possible to land a shot on the downwards part of the recoil provided you time your trigger pull properly. (Sry if that was rly confusing)