To be honest, I am so intrigue with osiris thst I would love for it to be on mercury or venus.....for the....y'know....[i][u][b][spoiler]...Dragons...[/spoiler]So anyways feel free to say your corcerns or ideas.
Whether is it really involved or duck involved. Its sure to be a quack of a time.
Thanks alot for the feedback guys!!
Extra question: which element would you include for a new subclass and where would this element originate from (arc, void, solar)
Edit: [b]Holy -blam!-ing iron bananas[/b] Thanks for the magnificient 1000replys. Glad to have you take part
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Edited by vividcatsbang: 3/14/2016 5:14:31 AMReef arena 12 vs 12 Two teams of 12 must face each other while fighting fallen, hive, cabal, and vex. They will be 10 waves and every 2 wave a boss will appear and the two teams must kill it. Whichever team do the most damage to the boss they will gain 15000 points. The amount of points needed to win is 100,000. Each wave last 10-12 minutes. Wave 1 Fallen Wave 2 Fallen walker Wave 3 Hive Wave 4 6 ultra ogres and 3 ultra wizards Wave 5 Vex Wave 6 Vex Cyclops Wave 7 Cabal Wave 8 Cabal ultras Fallen walkers Ultra Fallen captains Modified shank Wave 9 Hive Wave 10 ??? They will be 2 minutes before each wave so guardians can kill each other. A guardian kill is 200 points. Variks and Petra will be hosting. If the queen is alive she will sit on a throne watching. People from the tower will be watching. It is a weakly event that occurs ever week on Wednesday to Friday. Rewards: The gear and weapons are light level 350. The theme is similar to what the queens guard wear. Modes: They will be normal, heroic, and nightmare(nightfall) Recommend light: 350 Heroic: 2x harder Less health Enemies gain extra protection Stronger super Super charge 5% slower Sprint reduce by 1.5% Slower reload Guardian kills are 500 points Boss kills are 10,000 Rewards: 400 light items 1 guaranteed item Recommend light: 400 Nightmare: 5x harder 30% health decrease but recover faster Enemies take 50% more bullets to take down Super is 100% stronger Super charge 50% slower Sprint reduce by 5% 20% slower reload but more bullets Guardian kills are 700 points Boss kills are 5,000 points No heavy ammo No orbs of light Randomly go dark for 30 seconds 4 times per wave Reward: 450 light gear 2 guaranteed pieces of gear