...while at the same time giving us back the full, HoW-era damage and range in PvE. Shotguns were already in a bad state for PvE before the last patch, but now there's literally no reason to use them in end game content, except for the "Three special kills" bounty.
There's no situation where a shotgun is preferable to a sniper in King's Fall, except the very first section, and even then, a sniper works equally well for opening the doors.
Edit: UR already reloads slow, so you'll also need to either get rid of the reload nerf entirely (which I honestly never understood to begin with), or give it a better reload stat.
Universal Remote was my baby in year one, and I really want it back.