The boss battles are insane!
Forget boring names like Theosyion; the Restorative Mind, Phogoth; the Untamed or Alak-Hul; the Darkblade. Today, my team and I fought a boss called Animal. [i]Animal![/i] It was awesome!
He wasn't equipped with a lame Guided Rocket Salvo, Back-Mounted Arc Howitzer, or clad in silly Glowing Husk Armor or a High-Gravity Replicating, Pressurised Powersuit either. He was wearing a hoodie. Not just any hoodie either. A blue one. [i]Wicked[/i].
Did I mention his weapon of choice was an SMG? No, not a Singularity Materialising Grenade. A sub-machine gun!
The bossfight mechanics were super-dope too. No Relics, Auras, Brands, or Swords. No Gaze Holding, Cross-Dimensional Platforming , Darkness Cleansing, or Orb-Dropping. No siree..
Get this.. you have to hide behind cover.. and then shoot him when it's safe to do so. WHAT!? AMAZING!
I'm totally looking foward to fighting more bosses. I hear the degree of variation is stunning. One is even said to wear a beanie!
[b]UPDATE:[/b] Whoa! Second boss down! Super intense fight, bros. The diversity is stellar! [b]Green[/b] hoodie this time. GREEN! Is this even the same game!? I can't wait to see which colour hoodie the next one wears. #CreativityTooStronk
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Feel free to private message the moderator who moved your post, [url=https://www.bungie.net/en/Profile/254/4878]Spawn,[/url] for further clarification about why this topic was moved.[/spoiler][/quote]
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It's almost like The Division is not pushing for some sort of sci-fi space opera like Destiny. Was I mislead? Is Tom Clancy not the creator of Firefly? Damn you Ubisoft!!!