Warframe has yet to achieve even a smidgeon of any of the popularity Destiny has had.
Warframe is Pay2Win, thus not really "Free".
Warframe is a really, really badly designed game, where the classes are not in any way - shape, or form balanced.
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Edited by Swampman000: 3/18/2016 7:27:13 AMWhat's balanced but the intended foundation? You're ignorant to your defense. Warframe is free to play. Plain and simple, no ifs, where as Destiny is not. Lastily, Warframe had an 73% higher retention rate then Destiny. Shall I continue? Please stick to reading daily digest on the toilet. Get gud.
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73%? I'm sorry, I think you may have failed to realize the massive size difference between Destiny's total average playerbase and Warframes. Just a reminder, Warframe has about a third (or less) of total average playerbase, even after Destiny's been dwindling. Warframe is one of the least played free MMOs, even Neverwinter has a larger playerbase than it, so of course Warframe's retention rate is going to be higher. You want to also know why Warframes is higher? Because it's mostly people that [b]pay hundreds of real life money for their gear so that they don't have to grind 50,000 hours to get the absolute best gear and most broken frames.[/b] Please, continue to pump out more biased and uneducated information.
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Um, you didn't disagree with anything I said. You simply did a red herring and ad hominem fallacious attack as your response to me. I never said Warframe had more players, so wtf are you talking about?
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[quote]Um, you didn't disagree with anything I said. You simply did a red herring and ad hominem fallacious attack as your response to me.[/quote] HMMMM, Ironic coming from you bro.
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Edited by Fur Hammerlock: 3/18/2016 7:36:49 AMsmh; [quote]Warframe had an 73% higher retention rate then Destiny.[/quote] As for balance, not even the intended foundation is balanced, when a good number of Frames are and haven't been viable for a long time in most end-game activities, there's a balancing problem.