Having read the insightful threads from respectable members of this community on how The Division is [i]the[/i] Destiny-killer, aswell as witnessing the incredibly popular social-utopia that is the Division forum, I really think Bungie should take a page or two out of Ubisoft's book.
By making a few changes based on winning aspects of The Division, I firmly believe Destiny could once again be a great game.
[b]Change 1: Enemies[/b] - Scrap every enemy and instead create a single race of dregs dressed in an assorted variety of cotton / polyester sweatshirts, scarves and hats. Buff enemy armor by 800%. Name them all Alex.
[b]Change 2: Bosses[/b] - Scrap all boss fight mechanics. Scrap every existing boss in lieu of one of the aforementioned enemies with a higher amount of HP and damage output. Pick a noun at random, set as boss name.
[b]Change 3: PVP[/b] - Scrap the existing PVP completely, and instead allow guardians to kill eachother in a specific area of Patrol mode. Players must complete a Warsat event to keep any collected loot. Have deaths reduce light level.
[b]Change 4: Locations[/b] - Scrap the moon, venus, mars, saturn, and reef. Scrap patrol matchmaking.
[b]Change 5: Endgame[/b] - Scrap all endgame content in lieu of a max light level difficulty for 5 story missions.
[b]Change 6: Mobility[/b] - Scrap sparrows, pikes, heavy pikes and interceptors. Scrap jumping. Scrap crouching. Buff jogging. Add shadestep to every class.
[b]Change 7: Gear[/b] - Hand out legendaries and exotics freely, but with a 99% chance of having a useless roll. [i]Sweet! A Gjallarhorn! ..Aw man, Shank burn..[/i]
[b]Change 8: Other[/b] - Make the game third-person. Nerf strange coin drop rate. Scrap existing supers. Players must queue to interact with vendors.
These suggestions are the result of hours of tireless research.
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Yeah... I learned my lesson with RB6:Siege. I will *NEVER* buy preorders again, or any game without seeing someone else who's played it first. RB6:Siege is crap compared to previous versions. Paid more, got less. As for The Division-- I was smart. Found someone else who got it-- yeah, crap. Nobody wants to fight to earn something and then have a team-mate turn on them-- just so b/s. Glad I didn't waste the money.
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Yet still there is a player who already maxed out his character in the Division with only 130 hours of gameplay. That is something Bungie should definitely not learn from Ubisoft.
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Nah they both are there own games with there own feel
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Edited by EngramSniffer: 3/18/2016 7:55:40 PMDestiny could learn from BO3 as well, hateful sweaty community but there's something new to aim for nearly every weekend. Double XP , weapon XP, keys, double drops etc. Hoping beyond all hope that April update gives me a reason to return to destiny. Cheers
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Beautiful post sir
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Or better still, why don't they re skin armor and give people a game mode they paid for ages ago and pass it of as new content for you dummies who buy into all that shite!
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You laugh but I honestly imagined pvp for destiny to play similar to the dark zone in the sense that you would head to a specific area on the map to fight against other players.
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This is good Change the name too
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I love this! lmao.
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Prefect
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[quote]allow guardians to kill eachother in a specific area of Patrol mode. Players must complete a Warsat event to keep any collected loot.[/quote] Akward... I really like this idea!! lol
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10 minutes in to the Division Beta I thought it was good but definitely needed a sparrow :D
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The main thing Destiny could learn from the Division is putting grimmoire and LFG in the game.
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"This is amazing!" - Lord Shaxx
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[quote]Name them all Alex[/quote] Dude I'm laughing so hard
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I love both games and this gave me a good chuckle.
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Well The Division had two years to learn from Destiny. I'd say it's the other way around OP.
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Edited by firstDead: 3/18/2016 6:03:04 PMNumber 5 is unreasonable, there are plans in the works for more end game content.
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Just add matchmaking for everything, pvp patrol, and will be my dream game... not much to ask for.
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When you're the last man alive in a challenging mission in the division "Is wipe?"
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Lol, don't forget the auto stick to a wall when you actually want to shadestep. Can't forget that.
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Change 1 is my favorite ... And the reason I find The Division completely un-immersive.
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[b]YO!!!!! I was done after number 1 LMAO!!![/b]
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Greg*