I do agree with basically everything you have said. I think they have a similar number of cutscenes though but thats not really important. I think that it really helps the division to have the extra lore pieces IN THE GAME (cell phones, echos etc). I think the grimmoire stories are more interesting but not having them in the game means not many people read them.
I do remember that instance with the prisoners and that echo, it was really cool however I also remember getting to the final mission and having them be like [spoiler]oh no general bliss and im like who the hell is that? and they say oh it was (forgot name) who shot down the helicopter and im like who? and then they kind of explained how he was a wave 1 agent etc[/spoiler] ... I at least knew why I was fighting that ink blob haha.
I can agree to disagree that the main narrative was told better in the division than in vanilla destiny. I feel like they are both so close (although neither is really good) that you could argue one way or another... however I believe the overall lore in destiny (although hard to actually find) is VERY interesting and if it was in the form of audio logs etc in vanilla destiny we wouldn't even be having this conversation... if more people knew what happened in the vault of glass and what it actually is/ what was actually happening, lore wise, in that fight it would blow their minds.
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