Don't get me wrong, the Division definitely has issues and Challenge mode IMO is entirely too goddamn hard, brings back memories of Diablo 3's Inferno mode before they finally nerfed it. I like that it's difficult, but there's a very thin line between challenging and absurdity and that's unfortunately the route Massive has taken. Rather than add interesting quirks or mechanics to each encounter they simply cranked up the stats of the AI to 1 million, similar to what Blizzard did with Diablo 2 when they released Lord of Destruction and just ruined everything.
The enemies are just too punishing to really allow much creativity with the builds which is sad because there's a lot of cool stuff you can do potentially. I also immensely dislike that stats are once again tied to equipment like in Destiny, but it's a little more tolerable in The Division due to the game's itemization (but only a little - I'd still rather be free to just spec my guy how I'd like).
And yeah, the AI is pretty freaking retarded at times XD
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