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3/21/2016 10:35:08 PM
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That's the difference between me and you. You claim to know and not share. I claim to know and share openly.
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  • Because I won't share it. I don't spoil content for others. The difference is you openly spew contemt spoilers without a source. I have a source and I refuse to give it up. Again I also refuse to spoil it.

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  • Spoil? We are all going to know in a couple hours. FOH. Give up the info

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  • No. You aren't.

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  • Send me a private message I would like to know with no spoilers.

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  • I can't without spoiling it. I really can't

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  • You won't spoil it for other players I will know hence the private message. All the cool kids do private messages lol.

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  • Lol I'm sure. Guess I am not cool enough because unfortunately I cannot disclose that info. My friends trust means alot more to me that internet popularity.

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  • I can understand and respect that. Didn't hurt for me to try. You still cool though.

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  • I simply don't want to give my source for obvious reasons, some I'm sure you share a sentiment with. It's not spoiling content, it's telling the people what they won't tell us.

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  • Fair enough. But I was told something different from a guy who alpha test as part of his living. Some of the info was right on point but I won't say what. Surely you can appreciate that.

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  • That's fair, I wrote everything I knew. And I'm hopeful for the future of this game. Many who claim this is "false" because Bungie hasn't taken it down, I see it a different way. This post has gained popularity and is essential sharing their content and building "hype" for them before they start it themselves.

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  • Edited by The Devourer: 3/21/2016 10:49:34 PM
    Yes I can agree. If what I was told is true there will be alot of satisfied players. I know I will be.

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  • Over all I'm looking forward to it as I was very excited for PoE originally as I saw it as something they could add to as time went on.

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  • Yea that is true. Poe in y1 was pretty bland but it does have a lot of potential.

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  • The mechanics where good. Just to few. I have some thoughts on it by the way. Splinter Mine Defuse - very fun. It was more an aspect of time for my group most times. I'd rather it be about skill. So have a Spawn of Ads go gravitate to it that way you need to clear the ads for sure. Or increase the time so multiple guardians can be spared to focus on one area at a time. Destroy Mine - again, time focused to get to each or snipe. I'd like this to spawn "guards" to each one. Destroy Target - too easy. With Three Guardians Supers and Heavy the love Target Melted. I think there should be a heavy add Spawn then 3 Critical targets that are shielded and beefier. Was there more? I can't remember because there was so few. The mechanics in each Boss where actually really good. Exept the Fire Prince Hive boss. Everyone plays lava and can't touch the floor? High agility and a good jump spot solved it. The area to the left made it easy. They should program yellow cleaver knights to spawn sonetimes to fish people out if hiding spots. The Court of Oryx employed some good boss Mechaniks. But I felt the area you fought in was to small and very few times was all the available area utilized.

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