I agree. I only hope we can be forced to grind 1 end game content quest for the highest level items.
Like you I would hate it if we had a [u]variety[/u] of end game content to grind in making each week more diversified. Year one was bad having 2 raids and PoE to grind in. Too many choices ruins the game. That's why I downloaded [b]Borderlands[/b] for free. It has limited loot to find, no options for end game loot, stale loot that has no fun perks, boring story telling, super short story and side missions, etc.
Seriously, how can a company make a game like Borderlands and Bungie [b]not, not, not[/b] take anything away from them and incorporate it into Destiny???
Hopefully we will be pleasantly surprised by the April update but after everything we've seen, I highly doubt it.
[b][u]Significant[/u][/b] Light Level Increase = 10
New PvE Challenges = 3 new super [b]infuriating[/b], low fun value PoE levels
New Items = Lame Legendary stuff most of us will never use, new nerfs will count towards overall "new" weapon count
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