Sunsingers aren't op. Their super is an easy kill for skilled sniper and invective users. Nightstalkers is balanced considering the wombo takes a melee and grenade charge and only kills effectively if the enemy gets stuck with the smoke or stand directly on the cloud and grenade impact.
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Sunsingers super can be a clutch if you got a dead friend near you and enemy team arent paying attention Sunsingers built is so good
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[quote]Sunsingers aren't op. Their super is an easy kill for skilled sniper and invective users. Nightstalkers is balanced considering the wombo takes a melee and grenade charge and only kills effectively if the enemy gets stuck with the smoke or stand directly on the cloud and grenade impact.[/quote] My point still stands on how its trade off because while yes, it takes two charges, it still remains the only combo that does everything i listed in my OP.
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I know. I'm repeating and dumbing it down for the...... Slower guardians.
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[quote]I know. I'm repeating and dumbing it down for the...... Slower guardians.[/quote] My bad, im used to getting berated for having this "every is situationally good and no op" viewpoint.