If you go for a drive, you could get in an accident.
If you use a stove, you could get burned.
If you play sports, you could get hurt and opponents could cheat.
If you swim, you could drown.
If you fly, you could crash.
If you walk, you could trip and fall.
If you explore, you could get lost.
If you go out in the cold and snow, you could get frostbite.
If you go out to eat, you could get food poisoning.
If you park your car, someone could ding it.
If you go to the beach, you could get sunburned.
If you talk to people in public, they could be mean to you.
If you go out in a storm, you could get struck by lightning.
If you go to a movie, it could suck.
If you love, you could have your heart broken.
So what I want to know is, if we shouldn't be allowed to have[b] optional[/b] matchmaking because our teammates might suck, be mean, not try or quit...
Why the -blam!- should we be allowed to leave our beds and risk all the millions of bad things that could happen out in the world?
Maybe the government should make laws to prevent us from doing all the things above so we never experience anything bad. Maybe we just shouldn't be born to begin with.
Now post some bullshit how it's somehow not the same.
https://www.bungie.net/en/Forum/Post/129939506/0/0
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What needs to happen is make the raid 3 difficulty levels with 3 different light lvl drops 1. Matchmaking- this would be the easiest difficulty dropping lower light level gear. The loot that could be dropped from this (taking the current max light lvl at 320) is from 300 to 305 with a minimum of 280 light to enter. 2. Normal - this would be the same as it is now with loot drops ranging from 306 to 315 and has a minimum light of 300 to enter. 3. Hard- this would be the same as it is now with loot drops ranging from 316 to 320 with a minimum light of 310 to enter. This will help those that can't lvl up make friends, learn the raids, and gear up for the next hardest raid.