U got to consider what can be properly countered and time allotted to do so given tje amount of effort for each
Firebolts with burns take u out for over 10 seconds and leave u 1shot by anything
No precise aiming is required and u can use a firebolt far more times than u can the wombo in any given match
Only counter is shadestepping twice immediately, that of which you're severely limited in what class u have to use in order to have an inconsistent counter
The wombo can incapacitate u limiting vision and mobility all while damaging u in the process. U actually do have to be precise instead of near and be in a direct line of sight to an opponent, that of which isn't a risk for firebolt usage
Proper counters are mobility options and even arial approaches in engaging the shadowhunter. The wombo isn't always reliable or suitable to every situation, the amount of used is also less and dependent on ur simultaneous reserve of a grenade and melee, that of which melees recharge slower than grenades
External factors like gear to argue points shows desperation so don't even try to include your own factors or biased doing so. They're both strong, but in no way is the wombo as easy, frequent, or as uncounterable as firebolts and burn.
Anyone with a brain knows increased ttk to your ownself is a major advantage, thats extra time for u to deal damage and more damage others have to deal against u. Even up close a sunsinger can easily wreck a bladedancer unless you're just too slow and panic,
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